Skyrim character builds
Skyrim character builds, made and shared by the community. Each build lays out standing stone, skills, perks and enchanted gear, with approximate character stats for the whole setup.
Whether you have a stealth archer, a spellsword, a pure mage, a two handed barbarian or an illusion assassin in mind, open a build to see every perk point, or copy one and shape it into your own character.
Or start from scratch in the Character Build Planner and share your build.
Nice 👌
Sub-level 30 Orc Vampire dual-wielding one-handed heavy armor alteration warrior build, no crafting skills.
Sub-level 30 Orc Vampire dual-wielding one-handed sneak illusion assassin build, no crafting skills.
Sub-level 30 Altmer Vampire destruction restoration alteration mage build, no crafting skills.
Sub-level 30 Orc Vampire archery sneak conjuration illusion archer build, no crafting skills.
Sword in one hand, torch in the other, this scoundrel creeps though tombs searching for forgotten treasures.
A mage with no latent abilities. Relies on artifacts & blood magic.
The first build I ever published on The Skyforge. It's a bit rough, but a fun playthrough.
Requires Sacrosanct.
https://theskyforge.ning.com/groups/tes-character-building/forum/the-last-hollowfang
This build is heavily focused on mounted combat and all attempts should be made to be riding Arvak when out in the world.
https://theskyforge.ning.com/groups/tes-character-building/forum/event-build-the-nuckelavee
Treasure Hunters are explorers, they seek their fortune exploring old tombs and ancient ruins for treasure to sell. Extremely quick and nimble, they run circles around their foes, easily dodge traps, and make short work of any old locks between them and their spoils. Due to the nature of their profession, even the best of Treasure Hunters will find themselves injured, and through their exploits, have learned to quickly mend their wounds.
A time-manipulating ranger heavily based on the Enforcer of Time subclass from DnD.
https://theskyforge.ning.com/groups/tes-character-building/forum/the-chronomancer-enforcer-of-time
Manipulative, prefers not being seen, knows necromancy, doesn’t know how to make friends. Not to be trusted.
Any heavily armored warrior with spellcasting powers and a good cause may call himself a Crusader. Crusaders do well by doing good. They hunt monsters and villains, making themselves rich by plunder as they rid the world of evil.
Battlemages are wizard-warriors, trained in both lethal spellcasting and heavily armored combat. They sacrifice mobility and versatility for the ability to supplement melee and ranged attacks with elemental damage and summoned creatures.
Assassins are killers who rely on stealth and mobility to approach victims undetected. Execution is with ranged weapons or with short blades for close work. Assassins include ruthless murderers and principled agents of noble causes.
Archers are fighters specializing in long-range combat and rapid movement. Opponents are kept at distance by ranged weapons and swift maneuver, and engaged in melee with sword and shield after the enemy is wounded and weary.
Acrobat is a polite euphemism for agile burglars and second-story men. These thieves avoid detection by stealth, and rely on mobility and cunning to avoid capture.
Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers.
Healers are spellcasters who swear solemn oaths to heal the afflicted and cure the diseased. When threatened, they defend themselves with reason and disabling attacks and magic, relying on deadly force only in extremity.