The Last Hollowfang
The first build I ever published on The Skyforge. It's a bit rough, but a fun playthrough.
Requires Sacrosanct.
https://theskyforge.ning.com/groups/tes-character-building/forum/the-last-hollowfang
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More: Beginner builds, Close Range builds, Mage builds, Roleplay builds, Stealth builds
Once a day, those under the sign of The Serpent can use a ranged paralyzing poison on opponents.
Condition
Powers
Khajiit claws do 12 points of damage.
Improved night vision for 60 seconds.
Your Khajiit blood improves your resistance to cold environments by 15 points.
Paralyzes and does 25 points of damage per second to the target for 5 seconds.
Your Vampiric blood gives you 20% resistance to Frost.
Your Vampiric blood gives you 20% weakness to Fire.
Your Vampiric blood gives you 100% resistance to disease.
Your Vampiric blood gives you 100% resistance to poison.
Illusion spells cast by a Vampire are 25% more powerful.
Vampires are 25% harder to detect when sneaking.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 15 points.
Improved night vision for 60 seconds.
Absorb 2 points of Health per second from the target.
Increases Magic Resistance by 15%.
You do more combat damage to the opposite sex.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Loadout
If target dies within 5 seconds, fills a soul gem.; Burns the target for 24 points. Targets on fire take extra damage.
Chance to paralyze the target for 2 seconds.
Increases your Magicka by 60 points.
Increases your Magicka by 60 points.
Destruction spells cost 25% less to cast.; Magicka regenerates 50% faster.
Increases Fire Resistance by 36%.
One-handed attacks do 39% more damage.
Increases your Magicka by 60 points.