Nuckelavee
This build is heavily focused on mounted combat and all attempts should be made to be riding Arvak when out in the world.
https://theskyforge.ning.com/groups/tes-character-building/forum/event-build-the-nuckelavee
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More: Close Range builds, Endgame builds, Mage builds, Melee builds, Solo builds
Those under the sign of The Lord are more resistant to both Magicka and physical damage.
Condition
Powers
Your Argonian blood gives you 50% resistance to disease.
Your Argonian lungs can breathe underwater.
Invoke the power of the Hist to recover Health ten times faster for 60 seconds.
Increases Armor Rating by 50 points and increases Magic Resistance by 25%.
Your Vampiric blood gives you 50% resistance to Frost.
Your Vampiric blood gives you 50% weakness to Fire.
Your Vampiric blood gives you 100% resistance to disease.
Your Vampiric blood gives you 100% resistance to poison.
Illusion spells cast by a Vampire are 25% more powerful.
Vampires are 25% harder to detect when sneaking.
Health, Magicka, and Stamina do not recover while in Sunlight and are reduced by 60 points.
Improved night vision for 60 seconds.
Absorb 5 points of Health per second from the target.
Reanimate a very powerful dead body to fight for you for 60 seconds.
Creatures and people up to level 8 won't fight for 30 seconds.
Vampire is invisible and has improved night vision for 180 seconds.
Transform into a Vampire Lord. Use the Revert Form power to change back.
Healing spells cure 10% more.
There is a 25% chance of creating a duplicate potion when using your alchemy skill.
Loadout
Target is 15% weaker to magic for 30 seconds.
If target dies within 5 seconds, fills a soul gem.; Burns the target for 25 points. Targets on fire take extra damage.
Absorb 25 points of Stamina.
For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.; [SURV=Swim unharmed in freezing cold water.]
A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage.
Heals the caster 50 points.
Increases your Magicka by 30 points.
Increases your Magicka by 62 points.
Two-handed attacks do 40% more damage.
Increases Magic Resistance by 15%.; Increases Poison Resistance by 50%.
Increases your Stamina by 62 points.
Two-handed attacks do 40% more damage.
Stamina is increased by 50 points. Feeding on corpses grants you increased Health and Health regeneration.
Increases your Magicka by 62 points.
Destruction spells cost 25% less to cast.
Shouts
Coax both magical and mortal energies from your hapless opponent.
Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
Your Thu'um cuts through flesh and shatters soul, commanding the will of the fallen.
Durnehviir! Hear my Voice and come forth from the Soul Cairn. I summon you in my time of need.