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Lvl 40
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Grave Robber
Skyrim
"Archeologist"
build
Published · Updated

Sword in one hand, torch in the other, this scoundrel creeps his way though tombs searching for forgotten treasures.

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lvl 40
Based on spent perk points
You get 22745 XP from skills
You need 22425 XP to level up
Race
Imperial
+10
Restoration
+5
Heavy Armor, Block, One Handed, Destruction, and Enchanting
Unlocks: Imperial Luck, Voice of the Emperor
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
240
stamina
350
magica
100
Standing Stone

The Steed Stone

Gear

Linwe's Hood, Gloves, & Boots

Iron Armor

Amulet of Articulation

Ring of Wielding

Eduj, Ghostblade, & Red Eagle's Bane

Torch (from Hrodulf's House).

Health
240
Stamina
350
Magicka
100
Carry
525
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
345 xp
0
3
0
Heavy Armor
1065 xp
0
5
0
Block
1620 xp
0
6
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Power Bash ,
Quick Reflexes
40
Shield Wall (3/5)
50
Deadly Bash
Two-handed
510 xp
0
3
5
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Fighting Stance ,
Armsman (2/5)
40
Armsman (3/5)
50
Critical Charge
60
Armsman (4/5)
80
Armsman (5/5)
Archery
205 xp
0
2
5
Light Armor
1155 xp
0
5
0
Sneak
3975 xp
0
9
0
15
Stealth (1/5)
20
Stealth (2/5)
30
Muffled Movement
40
Light Foot ,
Stealth (3/5)
50
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
Lockpicking
3120 xp
0
8
0
15
Novice Locks
25
Apprentice Locks
50
Adept Locks
60
Golden Touch
70
Treasure Hunter
Pickpocket
1155 xp
0
5
0
15
Light Fingers (1/5)
30
Night Thief
50
Extra Pockets
Speech
3120 xp
0
8
0
15
Haggling (1/5)
20
Haggling (2/5)
30
Bribery ,
Allure
40
Haggling (3/5)
50
Merchant ,
Persuasion
60
Haggling (4/5)
70
Intimidation
Alchemy
205 xp
0
2
5
Illusion
205 xp
0
2
5
Conjuration
205 xp
0
2
5
Destruction
255 xp
0
3
0
Restoration
305 xp
0
3
5
Alteration
205 xp
0
2
5
Enchanting
255 xp
0
3
0

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Imperial
Imperial Luck
constant

Anywhere gold coins might be found, Imperials always seem to find a few more.

Voice of the Emperor
power · 1/day

Calms nearby people for 60 seconds.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
add right hand item
left hand
add left hand item
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
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