Lvl 67
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Blaster
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lvl 67
Based on spent perk points
You get 0 XP from skills
You need 60225 XP to level up
Race
Altmer
+10
Illusion
+5
Conjuration, Destruction, Restoration, Alteration, and Enchanting
Unlocks: Highborn, Highborn
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
280
stamina
100
magica
580
Health
280
Stamina
100
Magicka
630
Carry
300
Magic
30%
Poison
50%
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
1
5
Two-handed
0 xp
0
1
5
One-handed
0 xp
0
1
5
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
15
Alchemist (1/5)
20
Alchemist (2/5) ,
Physician
30
Poisoner ,
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Alchemist (4/5) ,
Concentrated Poison
70
Green Thumb
80
Alchemist (5/5) ,
Snakeblood
100
Purity
Illusion
0 xp
0
2
5
Conjuration
0 xp
0
2
0
Destruction
0 xp
0
2
0
15
Novice Destruction
20
Destruction Dual Casting
25
Apprentice Destruction
30
Augmented Flames (1/2) ,
Augmented Frost (1/2) ,
Augmented Shock (1/2)
40
Impact ,
Rune Master
50
Adept Destruction ,
Intense Flames
60
Augmented Flames (2/2) ,
Augmented Frost (2/2) ,
Augmented Shock (2/2) ,
Deep Freeze
70
Disintegrate
75
Expert Destruction
100
Master Destruction
Restoration
0 xp
0
2
0
15
Novice Restoration
20
Restoration Dual Casting ,
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
50
Adept Restoration
60
Recovery (2/2)
70
Necromage
75
Expert Restoration
90
Avoid Death
100
Master Restoration
Alteration
0 xp
0
2
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Mage Armor (1/3) ,
Magic Resistance (1/3)
50
Mage Armor (2/3) ,
Magic Resistance (2/3) ,
Adept Alteration
70
Mage Armor (3/3) ,
Magic Resistance (3/3) ,
Stability
75
Expert Alteration
100
Atronach ,
Master Alteration
Enchanting
0 xp
0
2
0
15
Enchanter (1/5)
20
Enchanter (2/5)
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect
Condition
Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.
Powers
Altmer
Highborn
constant
High Elves are born with 50 extra Magicka.
Highborn
power · 1/day
Regenerate Magicka faster for 60 seconds.
Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.
Loadout
right hand
add right hand item
left hand
add left hand item
add head
add hands
add body
add feet
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.
Shouts
Add Shout
Add the shouts you plan to learn; set the words unlocked for each.