All WeaponsHeavy Gun
Heavy Gun
Fallout 76 Weapon
Level 1
The Heavy Gun is a ballistic heavy gun in Fallout 76. Its damage scales with your character's level.
It takes 6 mods across 4 slots.
Heavy Gun Builds
Level 200+
s8
p1
e3
c7
i15
a7
l15
XP (Heavy weapons/ ap) V.2
Fallout 76 build
Level 300+
s10
p10
e9
c3
i4
a10
l10
Uniques and other metas
Fallout 76 build
Level 300+
s10
p10
e9
c3
i7
a10
l7
Mule Heavy Gunner
Mule Heavy Gunner build
Level 300+
s8
p12
e7
c3
i8
a10
l8
Human bloodied power armor raid
Human bloodied power armor raid build
Level 300+
s5
p15
e6
c6
i5
a8
l8
Commando
TS gauss rifle build
Level 150+
s12
p6
e7
c2
i15
a13
l1
Ad Victoriam
Fallout 76 build
Level 50+
s11
p2
e11
c5
i15
a6
l6
AFK Snake Human UNyielding
Fallout 76 build
Level 300+
s10
p8
e10
c4
i5
a10
l9
Enclave Peterbilt
800lbs Carry Weight - No Buffs build
Level 300+
s10
p2
e9
c14
i15
a5
l2
Heavy Tank
PA, FH, Ghoul, Heavy Weapons, Flamer build
Show all 15
builds
Jump into the character build planner with this weapon already equipped, then build perks and the rest of your loadout around it.
Create a build with Heavy GunMods
interactive
Level 1
AP Cost
0 (0%)
Level 1
AP Cost
0 (0%)
Legendary Mods
Boosted by
Perks (46)
a.
Adrenaline
Gain +10% damage per kill while on a Kill Streak (Max 10).
a.
Covert Operative
Your ranged attacks do an additional 50% sneak attack damage.
a.
Guerrilla
You do +20% ranged damage to close enemies.
a.
Guerrilla Expert
+1% reload speed per Onslaught stack, +3 max stacks.
a.
Guerrilla Master
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
a.
Gun Runner
Your running speed is increased by 20% when you have a ranged weapon equipped.
a.
Gunslinger
Your ranged weapons do +12% weak spot damage.
a.
Gunslinger Expert
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
a.
Gunslinger Master
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
c.
Feral Presence
While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.
c.
Suppressor
Reduce your target's damage output by 30% for 2 seconds after you attack.
c.
Tenderizer
Each attack makes your target take increased damage.
e.
Bullet Shield
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
e.
Radiation Power
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
e.
Thick Skin
You take 10% less damage from Ballistic attacks. (No Power Armor)
i.
Gunsmith
Guns break 50% slower.
i.
Nerd Rage!
While your Health is low, gain increased damage and AP regen.
i.
Stabilized
Big guns gain 30% accuracy. Double in Power Armor.
l.
Better Criticals
V.A.T.S. criticals now do +100% damage.
l.
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
l.
Glowing Criticals
When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.
l.
One Gun Army
Heavy guns gain a 12% stagger chance and +75% limb damage.
l.
Quick Hands
Gain a 18% chance to instantly reload when your clip is empty.
l.
Wild West Hands
36% chance to instantly reload your entire magazine when empty.
p.
Awareness
Gain more VATS accuracy based on your PER.
p.
Center Masochist
+75% ranged damage when attacking the torso.
p.
Exterminator
Your attacks ignore 75% armor of any insect.
p.
Eye of the Hunter
Your vision grants you +30% accuracy in V.A.T.S. from a very long distance.
p.
Glow Sight
Deal +60% damage to Glowing Enemies.
p.
Grenadier
Your explosives detonate with twice the radius.
p.
Long Shot
Your scoped weapons have 30% more range and accuracy when aiming.
p.
Sniper
Gain improved control and hold your breath 75% longer while aiming scopes.
p.
Tank Killer
Your ranged weapons ignore 40% armor.
s.
Arms of Steel
Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.
s.
Basher
Gun bashing does +50% damage and +75% limb damage.
s.
Bullet Storm
Gain 9% damage per 30 ammo spent. 10 max stacks.
s.
Easy Target
+75% ranged damage to crippled targets.
s.
Pain Train
Devastate and stagger enemies by sprinting into them with Power Armor.
s.
Radioactive Strength
Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.
s.
Shotgun Champ
+10% damage to crippled targets per projectile your weapon fires.
s.
Wrecking Ball
You deal +100% damage to objects and now damage your own objects.
Action Diet
On kills, heal 8 HP and reduce how feral you are by 5%.
Far-Flung Fireworks
Enemies killed with a ranged weapon have a 20% chance to explode.
Follow Through
Ranged sneak damage increases damage to target by 40% for 10 seconds.
Hack and Slash
Melee attacks deal 60% of their damage in a large area. (No Power Tools)
Retribution
Blocking a melee attack restores 4 HP and 4 AP for 15 seconds.
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