All ConsumablesX-Cell
X-Cell
Fallout 76 Consumable
X-Cell
+2 to all SPECIALs for 2 minutes.
-2% -3% 0.25
Chems
X-Cell is a chem in Fallout 76. Its main effect: +2 to all SPECIALs for 2 minutes. Using it can cause X-Cell Addiction.
2 perks and 2 mutations change how well it works.
Used in Builds
Level 300+
s15
p2
e13
c5
i5
a15
l1
Saitama
One Punch build
Level 300+
s5
p15
e6
c6
i5
a8
l8
Commando
TS gauss rifle build
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Create a build with X-CellStats and Effects
+2 to all SPECIALs for 2 minutes.
Strength: +2 (2m)
Perception: +2 (2m)
Endurance: +2 (2m)
Charisma: +2 (2m)
Intelligence: +2 (2m)
Agility: +2 (2m)
Luck: +2 (2m)
+2 S.P.E.C.I.A.L. (2m)
-2% -3%
Weight
0.25
Value
35
Effectiveness
These perks, mutations, and items change what X-Cell does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
Chem: taking any other chem replaces these buffs — only one chem's buffs are active at a time.
Taking another item of the same family refreshes these effects instead of stacking them.
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Super Chem MK I
+30% melee damage, 125 Damage Resist and +2 STR for 5 minutes.
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