All ConsumablesStimpak
Stimpak
Fallout 76 Consumable
Stimpak
Restores health with an initial burst followed by a slower rate of healing.
0.75
Chems
Stimpak is a chem in Fallout 76. Its main effect: Restores health with an initial burst followed by a slower rate of healing.
1 perk and 1 mutation change how well it works.
Used in Builds
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Create a build with StimpakStats and Effects
Restores health with an initial burst followed by a slower rate of healing.
HP (20s)
Weight
0.75
Value
30
Effectiveness
These perks, mutations, and items change what Stimpak does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
More Consumables
RadAway
Removes 300 Rads. Chance for disease. Chance to cure mutations. · Disease resistance: -50 (15m)
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RadAway: Diluted
Removes 150 Rads. Increases chance for disease. Chance to cure mutations.
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RadShield
+600 Rad Resist for 15 minutes.
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Skeeto Spit
+25 max Health for 10 minutes.
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Stealth Boy
Invisible for 30 seconds.
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Stealth Boy Mark III
Invisible for 90 seconds.
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Stimpak Diffuser
Restores health to you and your nearby teammates.
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Stimpak: Diluted
Restores health with an initial burst followed by a slower rate of healing.
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Stimpak: Super
Restores health with an initial burst followed by a slower rate of healing.
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Super Chem MK I
+30% melee damage, 125 Damage Resist and +2 STR for 5 minutes.
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Super Chem MK II
A more powerful chem · Strength: +2 (5m), Endurance: +2 (5m)
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Super Chem MK III
An even more powerful chem · Strength: +2 (5m), Endurance: +2 (5m)
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