All PerksTeam Medic
Team Medic
Fallout 76 Perk
3
Team Medic
lvl
20
Your stimpaks now also heal nearby teammates for their full strength.
C.
Charisma
Team Medic Builds
Level 200+
s1
p3
e13
c10
i13
a7
l9
Nurse
Fallout 76 build
Level 50
s8
p5
e2
c11
i5
a10
l15
Trio
Stealth build
Level 50
s14
p10
e7
c2
i7
a12
l4
Nate's Big Three
Fallout 76 build
Level 300+
s10
p7
e10
c3
i6
a10
l10
General
Full HP Commando build
Level 300+
s10
p5
e10
c10
i10
a4
l7
Medic
Fallout 76 build
Level 300+
s10
p1
e10
c11
i4
a9
l11
Medic
Medic Tank build
Level 75+
s10
p6
e10
c4
i8
a15
l3
Pepper Shaker Boom
Peppershaker build utiliizing bulletstorm and onslaught and mainly using explosive rounds to cripple build
Level 50+
s15
p1
e9
c15
i4
a11
l1
Bee
Team Medic build
Level 300+
s3
p10
e10
c12
i4
a10
l7
PVP BOW BUILD
Ghoul sneak bows build
Show all 17
builds
Ranks
Your stimpaks now also heal nearby teammates for half the normal strength.
Your stimpaks now also heal nearby teammates for 75% of normal strength.
Your stimpaks now also heal nearby teammates for their full strength.
Effects
Effect Strength
x0.75
Effect Strength
x1
More Perks
c.
Animal Friend
Aim your gun at an Animal for a 75% chance to pacify it.
c.
Anti-Epidemic
Your disease cures always cure a disease from nearby teammates too.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
E.M.T.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
c.
Feral Presence
While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.
c.
Friendly Fire
Teammates hit by your flame weapons regen even more health (no grenades).
c.
Glowing One
Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.
c.
Happy Camper
Hunger and thirst grow 80% slower when in camp or in a team workshop.
c.
Happy-Go-Lucky
Your Luck is increased by 3 while under the influence of alcohol.
c.
Hard Bargain
Gain 7 CHA when bartering at non-player vendors.
c.
Healing Hands
Players you revive are fully healed.
c.
Injector
Players you revive have +18 Action Point regen for 1 minute.