Bee
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More: Beginner builds
Weights of all Chems (including Stimpaks) are reduced by 90%.
Ballistic weapon ammo weighs 90% less.
The weight of all junk items is reduced by 75%.
Gain more carry weight based on your STR.
Your weapons weigh 75% less.
Explosives weigh 90% less.
You are 50% harder to stagger.
+25% ranged damage to crippled targets.
Reap twice as much when harvesting flora.
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
All drinks quench thirst by an additional 100%.
All food satisfies hunger by an additional 100%.
Food and drink weights are reduced by 90%.
You no longer take Rad damage from swimming and can breathe underwater.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
Your stimpaks now also heal nearby teammates for their full strength.
Teammates hit by your flame weapons regen even more health (no grenades).
Players you revive have +25% damage for 2 min.
Revive other players with liquor!
Gain Damage & Energy Resistance based on your CHA and number of teammates.
Players you revive are fully healed.
Players you revive have +18 Action Point regen for 1 minute.
Your disease cures always cure a disease from nearby teammates too.
Stimpaks and RadAway heal 60% faster.
Increase fire damage based on your INT.
Stimpaks restore more HP based on your INT.
Food in your inventory will spoil 90% slower.
RadAway removes more radiation based on your INT.
Guns break 20% slower.
Sneak to lose enemies, and running no longer affects stealth.
While sneaking, you never trigger mines or floor-based traps.
Sprinting consumes 40% fewer Action Points. (No Power Armor)
Falling below 40% health will automatically use a Stimpak, once every 20s.
Action Points regenerate 45% faster.
You have a 50% chance to keep your Stimpak when you revive another player.
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Effects (2)
Teammates take 25% less damage. Player take 25% more damage.
-2 SPECIAL solo, +2 SPECIAL grouped
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
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