All PerksAnti-Epidemic
Anti-Epidemic
Fallout 76 Perk
2
Anti-Epidemic
lvl
34
Your disease cures always cure a disease from nearby teammates too.
C.
Charisma
Ranks
Your disease cures have a 50% chance to cure a disease on nearby teammates.
Your disease cures always cure a disease from nearby teammates too.
More Perks
c.
E.M.T.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
c.
Healing Hands
Players you revive are fully healed.
c.
Injector
Players you revive have +18 Action Point regen for 1 minute.
c.
Quack Surgeon
Revive other players with liquor!
e.
Rad Sponge
Absorb 20% of RADs taken and restore Hunger and Thirst.
c.
Animal Friend
Aim your gun at an Animal for a 75% chance to pacify it.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
Feral Presence
While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.
c.
Friendly Fire
Teammates hit by your flame weapons regen even more health (no grenades).
c.
Glowing One
Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.
c.
Happy Camper
Hunger and thirst grow 80% slower when in camp or in a team workshop.
c.
Happy-Go-Lucky
Your Luck is increased by 3 while under the influence of alcohol.