All PerksSquad Maneuvers
Squad Maneuvers
Fallout 76 Perk
2
Squad Maneuvers
lvl
37
Run 20% faster when part of a team.
C.
Charisma
Squad Maneuvers Builds
Level 300+
s10
p7
e7
c5
i7
a10
l10
Gauss Mini
Ghul Tank/Coffee consumer build
Level 200+
s8
p1
e3
c7
i15
a7
l15
XP (Heavy weapons/ ap) V.2
Fallout 76 build
Level 300+
s10
p8
e8
c11
i10
a8
l1
Score Grinder
Bloodied Rifleman build
Level 300+
s15
p9
e12
c11
i6
a15
l8
Reaperella
Headhunter Scythe build
Level 200+
s1
p10
e1
c4
i1
a10
l10
HUMAN SNEAK BOW BUILD
Jill Dory build
Level 300+
s9
p13
e5
c3
i7
a10
l9
Low health human
Endgame low health human commando build
Level 300+
s5
p15
e6
c6
i5
a8
l8
Commando
TS gauss rifle build
Level 50
s8
p5
e2
c11
i5
a10
l15
Trio
Stealth build
Level 300+
s15
p7
e9
c10
i10
a1
l4
Ghoul Auto Axe build
Fallout 76 build
Show all 64
builds
Ranks
Run 10% faster when part of a team.
Run 20% faster when part of a team.
Effects
Movement Speed
+10
Movement Speed
+20
More Perks
a.
Dead Man Sprinting
Sprint 20% faster at increased AP cost when your health is below 50%.
s.
Full Charge
Sprinting in Power Armor consumes no extra Fusion Core energy.
a.
Gun Runner
Your running speed is increased by 20% when you have a ranged weapon equipped.
a.
Jaguar Speed
You now sprint 20% faster when your Glow is high.
a.
Marathoner
Sprinting consumes 40% fewer Action Points. (No Power Armor)
s.
Pain Train
Devastate and stagger enemies by sprinting into them with Power Armor.
s.
Portable Power
+30% movement speed while wearing Power Armor.
Power Sprinter
While in Power Armor, Sprinting consumes 50% fewer Action Points.
c.
Animal Friend
Aim your gun at an Animal for a 75% chance to pacify it.
c.
Anti-Epidemic
Your disease cures always cure a disease from nearby teammates too.
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
E.M.T.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.