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Fallout 76-Database-Perks-Magnetic Personality
All Perks

Magnetic Personality
Fallout 76 Perk

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

C.
Charisma

Magnetic Personality is a Charisma perk in Fallout 76 with 2 ranks, unlocked at level 13. Its top rank costs 2 Charisma points to equip. It falls under the S.P.E.C.I.A.L. and Team categories.

You are the original social butterfly.

Ranks

Gain 1 Charisma for each teammate, excluding yourself.
Gain 2 Charisma for each teammate, excluding yourself.

Effects

Cha
 
+1
 when teammate count = 1
Cha
 
+2
 when teammate count = 2
Cha
 
+3
 when teammate count = 3
Cha
 
+2
 when teammate count = 1
Cha
 
+4
 when teammate count = 2
Cha
 
+6
 when teammate count = 3

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