All PerksMagnetic Personality
Magnetic Personality
Fallout 76 Perk
2
Magnetic Personality
lvl
13
Gain 2 Charisma for each teammate, excluding yourself.
C.
Charisma
Magnetic Personality Builds
Level 300+
s15
p5
e10
c8
i10
a4
l4
The Grump
All Rise/Farmhand high health, high regen, high damage PA build. build
Level 200+
s8
p1
e3
c7
i15
a7
l15
XP (Heavy weapons/ ap) V.2
Fallout 76 build
Level 300+
s10
p8
e8
c11
i10
a8
l1
Score Grinder
Bloodied Rifleman build
Level 300+
s9
p10
e7
c6
i4
a10
l10
Non PA
Commando Sniper build
Level 300+
s8
p1
e15
c10
i10
a5
l7
CAMP Build
Fallout 76 build
Level 300+
s6
p14
e7
c7
i10
a7
l5
S25 XP TESLA CANNON Build
Bloodied Heavy Gunner build
Level 50
s8
p5
e2
c11
i5
a10
l15
Trio
Stealth build
Level 300+
s7
p10
e7
c9
i3
a10
l10
.45, 'cause they don't make a .46
Ghoul, Onslaught, Bulletstorm, VATS build
Level 50+
s11
p2
e11
c5
i15
a6
l6
AFK Snake Human UNyielding
Fallout 76 build
Show all 38
builds
Ranks
Gain 1 Charisma for each teammate, excluding yourself.
Gain 2 Charisma for each teammate, excluding yourself.
Effects
Cha
+1
Cha
+2
Cha
+3
Cha
+2
Cha
+4
Cha
+6
More Perks
c.
Bodyguards
Gain Damage & Energy Resistance based on your CHA and number of teammates.
c.
Hard Bargain
Gain 7 CHA when bartering at non-player vendors.
c.
United Ordeal
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
Legendary Agility
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Charisma
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
Legendary Endurance
+5 END and +5 END Perk Points. Perk Points cap at 15.
Legendary Intelligence
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Legendary Luck
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Legendary Perception
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Legendary Strength
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
p.
Night Person
Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.
e.
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!