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Fallout 76-Database-Consumables-Tick Blood Tequila Sunrise
All Consumables

Tick Blood Tequila Sunrise
Fallout 76 Consumable

Tick Blood Tequila Sunrise

Melee attacks replenish hunger but may infect you with a disease.

Luck: +2 (3m)

+15% 1
Drinks (Alcohol)

Tick Blood Tequila Sunrise is an alcoholic drink in Fallout 76. Its main effects: Melee attacks replenish hunger but may infect you with a disease and Luck: +2 (3m). Using it can cause Alcohol Addiction.

1 perk changes how well it works.

Used in Builds

Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.

Create a build with Tick Blood Tequila Sunrise

Stats and Effects

Melee attacks replenish hunger but may infect you with a disease.
Melee attacks replenish hunger. (3m)
Luck: +2 (3m)
+15%
Weight
1
Value
5

Effectiveness

These perks, mutations, and items change what Tick Blood Tequila Sunrise does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.

Stacking

Alcohol: drinking another alcoholic beverage replaces these buffs — one drink's buffs at a time.

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Tick Blood Tequila
Melee attacks replenish hunger but may infect you with a disease. Ages into Vintage Tick Blood Tequila. · Luck: +2 (3m)
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Tick Blood Tequila Margarita
Melee attacks restore health but may infect you with a disease. · Luck: +2 (3m)
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Vintage Firecracker Whiskey
Ballistic and Melee Attacks deal fire DMG. Melee Attacks trigger Self Immolation. · Luck: +2 (5m)
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Vintage Nukashine
Increases Fists DMG 100%, decreases Sprint AP cost and increases AP Regen 50%. Warning: May cause blackouts. · Physical Resistance: +25 (2m)
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Vintage Tick Blood Tequila
Melee attacks restore health and replenish hunger but may infect you with a disease. · Luck: +2 (3m)
Drink Alcohol
Vodka
Luck: +1, Strength: +1 (4m), Intelligence: -1 (4m), Max HP +25 (4m)
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