All ConsumablesGlowing Blood Pack
Glowing Blood Pack
Fallout 76 Consumable
Glowing Blood Pack
+75 Rad Resist for 10 minutes.
+8 HP/s
+15% +10 0.25
Chems
Glowing Blood Pack is a chem in Fallout 76. Its main effects: +75 Rad Resist for 10 minutes and +8 HP/s.
3 perks, 2 mutations and 7 other items change how well it works.
Used in Builds
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Create a build with Glowing Blood PackStats and Effects
+75 Rad Resist for 10 minutes.
+75 Rad Resist. (10m)
Effect Strength: -75% (10m)
+15% +8 HP/s +10
Weight
0.25
Value
30
Effectiveness
These perks, mutations, and items change what Glowing Blood Pack does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
More Consumables
Disease Cure
Cures one disease
Chem
Formula B
+3 Strength, +3 Perception, +3 Endurance, +3 Agility, and +65 max Health for 10 minutes.
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Formula P
+5 Charisma, +3 Luck and improves gun accuracy for 5 minutes
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Fury
+30% Melee Damage, +25 Damage Resist and -5 Perception for 3 minutes.
Chem
Ghost Boy
Become Invisible and Highlight Living Targets for 200 seconds.
Chem
Glowing Blood
Chem
Grape Mentats
+5 Charisma and better Barter rates for 10 minutes.
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Healing Salve
Gradually restores a small amount of health.
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High-Radiation Fluids
Chem
Insect Repellent
Reduces damage from insects by 15% for 30 minutes.
Chem
Irradiated Blood Pack
+75 Rad Resist for 10 minutes.
Chem
Med-X
+125 Damage Resist for 5 minutes.
Chem