All ConsumablesGlowing Blood
Glowing Blood
Fallout 76 Consumable
Glowing Blood
+0.8 HP/s
-3% +15 0.3
Chems
Glowing Blood is a chem in Fallout 76. Its main effect: +0.8 HP/s.
2 perks, 1 mutation and 8 other items change how well it works.
Used in Builds
Jump into the character build planner with this consumable — and the perks, mutations, and items you've toggled — already selected, then build the rest of your loadout around it.
Create a build with Glowing BloodStats and Effects
-3% +0.8 HP/s +15
Weight
0.3
Value
30
Effectiveness
These perks, mutations, and items change what Glowing Blood does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
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+3 Charisma, +3 Luck and -2 Strength for 10 minutes.
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Formula B
+3 Strength, +3 Perception, +3 Endurance, +3 Agility, and +65 max Health for 10 minutes.
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Formula P
+5 Charisma, +3 Luck and improves gun accuracy for 5 minutes
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Fury
+30% Melee Damage, +25 Damage Resist and -5 Perception for 3 minutes.
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Ghost Boy
Become Invisible and Highlight Living Targets for 200 seconds.
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Glowing Blood Pack
+75 Rad Resist for 10 minutes.
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Grape Mentats
+5 Charisma and better Barter rates for 10 minutes.
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Healing Salve
Gradually restores a small amount of health.
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High-Radiation Fluids
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Insect Repellent
Reduces damage from insects by 15% for 30 minutes.
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Irradiated Blood Pack
+75 Rad Resist for 10 minutes.
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