All ConsumablesAlien Liquor
Alien Liquor
Starfield Consumable
Alien Liquor
Drink
+10 Carry Capacity for 300s
25% O2 Recovery for 300s
25% CO2 Recovery Rate for 300s
0.3 165
Alien Liquor is a drink in Starfield. Its main effects: +10 Carry Capacity for 300s, 25% O2 Recovery for 300s and 25% CO2 Recovery Rate for 300s.
1 skill and 1 trait change how well it works.
It can be crafted from Nutrient and Alkanes. Crafting it requires the Mixology 1 research project.
Used in Builds
Jump into the character build planner with this consumable in your loadout, then build skills, gear, and the rest of your character around it.
Create a build with Alien LiquorStats and Effects
Distilled alcohol, formed by fermenting certain alien plants.
+10 Carry Capacity for 300s
25% O2 Recovery for 300s
25% CO2 Recovery Rate for 300s
Hydrates
Mass
0.3
Value
165
Effectiveness
These skills and traits change what Alien Liquor does. Toggle them and watch the effects above update: scaled values show in yellow with their base alongside.
Stacking
Its carry capacity, O2 recovery, CO2 recovery buffs don't stack with other items' buffs to the same stat: only the strongest one applies.
Taking another Alien Liquor refreshes its timers instead of stacking; everything else it does stacks freely with other consumables.
Recipe
Requirements
Perks and research projects you need to unlock before this recipe is available.
Selecting ranks of the Research Methods skill reduces the ingredients consumed per craft. The Crafting amount scales the displayed totals so you can plan a batch.
Crafting amount
1
2
5
10
25
50
100
250
500
1000
2500
5000
10000
XP gained per crafting batch.
3xp
Base recipe
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