Starfield Afflictions
Database
Injuries
Brain Injury
injury
Aiming uses O2
Burns
injury
Melee attacks deal less damage
Concussion
injury
Ship weapons cost more to fire while in Targeting Mode
Contusions
injury
Melee attacks use O2
Dislocated Limb
injury
Reduced Carry Capacity
Fractured Limb
injury
Incoming damage is increased
Fractured Skull
injury
Aiming uses O2
Frostbite
injury
Taking Health damage expends O2
Heatstroke
injury
Increased O2 usage
Hernia
injury
Movement prevents O2 recovery
Hypothermia
injury
Ship weapons cost more to fire while in Targeting Mode
Lacerations
injury
Taking Health damage expends O2
Lung Damage
injury
Sporadic O2 damage and detection event
Poisoning
injury
Food and drink are less effective
Puncture Wounds
injury
Sprinting and melee attacks cause Health damage
Radiation
injury
Increased carry weight for equipped items
Sprain
injury
Sneaking uses O2
Torn Muscle
injury
Sneaking uses O2