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All Consumables

RedAMP
Starfield Consumable

RedAMP
Chem

+50% Melee Damage for 120s

+50% Movement Speed for 120s

2x Jump Height for 120s

+400 Damage Resistance for 120s

0.1 450

RedAMP is a chem in Starfield. Its main effects: +50% Melee Damage for 120s, +50% Movement Speed for 120s, 2x Jump Height for 120s and +400 Damage Resistance for 120s.

It can be crafted from Mercury, Red Trench and Amp; one craft makes 2.

Used in Builds

Jump into the character build planner with this consumable in your loadout, then build skills, gear, and the rest of your character around it.

Create a build with RedAMP

Stats and Effects

A fusion of the chems Red Trench and Amp, improving close combat and general athletics.
+50% Melee Damage for 120s
+50% Movement Speed for 120s
2x Jump Height for 120s
+400 Damage Resistance for 120s
Mass
0.1
Value
450

Stacking

Its melee damage buff is exclusive: taking another chem that buffs the same stat replaces it, whichever came first.
Its movement speed, jump height, damage resistance buffs don't stack with other items' buffs to the same stat: only the strongest one applies.
Taking another RedAMP refreshes its timers instead of stacking; everything else it does stacks freely with other consumables.

Recipe

Selecting ranks of the Research Methods skill reduces the ingredients consumed per craft. The Crafting amount scales the displayed totals so you can plan a batch.
Crafting amount
1
2
5
10
25
50
100
250
500
1000
2500
5000
10000
Total Basic Ingredients
The full bill of raw materials, with all intermediate recipes resolved down to base ingredients.
XP gained per crafting batch.
6xp
Base recipe
13xp
Including sub-recipes

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