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The Frozen Ranger
Skyrim
Combat Archer
build
Published

A combat archer that fights with frost and beast Magic

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More: Close Range builds, Consumable builds, Mage builds, Minion builds, Roleplay builds

lvl 41
Based on spent perk points
You get 24560 XP from skills
You need 23500 XP to level up
Race
Nord
+10
Two Handed
+5
Smithing, Block, One Handed, Light Armor, and Speech
Unlocks: Resist Frost, Battle Cry, Fortify Warmth
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
250
stamina
250
magica
200
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
2
0
Heavy Armor
0 xp
0
1
5
Block
0 xp
0
2
0
Two-handed
0 xp
0
2
5
One-handed
0 xp
0
2
0
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye ,
Critical Shot (1/3)
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot ,
Hunter's Discipline
60
Overdraw (4/5) ,
Ranger
70
Quick Shot
80
Overdraw (5/5)
100
Bullseye
Light Armor
4840 xp
1
0
0
15
Agile Defender (1/5)
20
Agile Defender (2/5)
30
Custom Fit
40
Agile Defender (3/5)
60
Agile Defender (4/5)
80
Agile Defender (5/5)
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
2
0
Alchemy
4930 xp
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Benefactor ,
Poisoner
40
Alchemist (3/5)
60
Alchemist (4/5) ,
Concentrated Poison
80
Alchemist (5/5) ,
Snakeblood
100
Purity
Illusion
0 xp
0
1
5
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
50
Adept Conjuration
75
Expert Conjuration
Destruction
4930 xp
1
0
0
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Frost (1/2)
50
Adept Destruction
60
Deep Freeze ,
Augmented Frost (2/2)
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
1
5

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
The beast blood of Hircine. Once a day you can take Beast Form: claws, howls, and feeding on the fallen to heal and stay transformed longer. Lycanthropes are immune to all diseases and gain no rested bonus from sleep.
Lycanthropy
Beast Form, Resist Disease
Selected Perks
Totem of the Predator, Bestial Strength4/4, Totem of the Moon, Totem of Ice Brothers, Totem of Terror, Savage Feeding, Gorging, Animal Vigor
These picks take 165 feedings on corpses in Beast Form.

Loadout

right hand
Stalhrim Bow of Ultimate Chaos
Bow
84
17
Speed
0.5625
Reach
1

50% chance for each element of Fire, Frost and Shock to do 30 points of damage.

Fine · +1 damage
requires Arcane Blacksmith
1800
15
db
Nord Hero Bow
Bow
65
13
Speed
0.875
Reach
1

If target dies within 4 seconds, fills a soul gem.

add enchantment
Fine · +1 damage
Steel Smithing
200
8
left hand
Nordic Arrow
Arrow
14
4
0.1
db
Frost Cloak
adept destruction

For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.

316
Pride of Hirstaang
expert conjuration

Summons a Bear for 60 seconds wherever the caster is pointing. Resist 50% of frost damage for 60 seconds. Health regenerates 50% faster for 60 seconds.

cc
287
head
Leather Hood
Light Armor

Bows do 13% more damage.

at your skill×1.04
add enchantment
10
1
18
hands
Brawler's Leather Bracers
Light Armor
30
7

Bows do 13% more damage.

at your skill×1.04
add enchantment
Fine · +1 armor
25
2
13
cc
body
Stalhrim Light Armor of Extreme Conjuring
Light Armor
145
39

Conjuration spells cost 22% less to cast.

Fine · +2 armor
requires Arcane Blacksmith
925
7
54
db
feet
Leather Boots of Dwindling Flames
Light Armor
30
7

Increases Fire Resistance by 40%.

Fine · +1 armor
requires Arcane Blacksmith
25
2
13
backpack
Hunter Backpack
Clothing
3
1

Carrying capacity increased by 75 points.; Bows do 10% more damage.

Fine · +1 armor
requires Arcane Blacksmith
15
1
cc
ring
Ring of the Wind
Jewelry

You move 15% faster.

650
0.25
cc
amulet
Kyne's Token
Jewelry

Damage taken from animals is reduced by 10%.; Bows do 5% more damage.

200
1
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Nord
Resist Frost
constant

Your Nord blood gives you 50% resistance to Frost.

Battle Cry
power · 1/day

Targets flee for 30 seconds.

Fortify Warmth
constant

Your Nord blood improves your resistance to cold environments by 25 points.

cc
The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Lycanthropy
Beast Form
power · 1/day

Take on the form of the wolf.

Resist Disease
constant

Your beast blood increases Disease Resistance by 100%.

Selected
Howl of the Pack
Howl

Werewolf howls calling for companions.

Totems of Hircine
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Agent of Dibella
constant

You do more combat damage to the opposite sex.

The Heart of Dibella
Sinderion's Serendipity
constant

There is a 25% chance of creating a duplicate potion when using your alchemy skill.

A Return to Your Roots
Eternal Spirit
constant

While Ethereal, you recover Health 25% faster.

Meditation on a Word of Power
Dragonborn Frost
constant

Your Frost Breath Shout encases foes in ice for 15 seconds.

Black Book: Epistolary Acumen
db
Companion's Insight
constant

Your attacks, shouts, and destruction spells do no damage to your followers when in combat.

Black Book: The Winds of Change
db
Seeker of Might
constant

Combat skills are all 10% more effective.

Black Book: The Sallow Regent
db
Secret of Protection
power · 1/day

You take half damage for 30 seconds from all physical attacks and most magical attacks.

Black Book: Filament and Filigree
db
Mora's Boon
power · 1/day

Fully restores your Health, Magicka, and Stamina.

Black Book: The Hidden Twilight
db
Bardic Knowledge
power

Summons a spectral drum that plays for 300 seconds, improving Stamina Regen for you and nearby allies.

Black Book: Untold Legends
db
Add Power

Shouts

Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 100s
Ice Form

Your Thu'um freezes an opponent solid.

Recovery: 120s
Kyne's Peace

The Voice soothes wild beasts, who lose their desire to fight or flee.

Recovery: 60s
Slow Time

Shout at time, and command it to obey, as the world around you stands still.

Recovery: 60s
Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Storm Call

A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.

Recovery: 600s
Animal Allegiance

A Shout for help from the beasts of the wild, who come to fight in your defense.

Recovery: 70s
Become Ethereal

The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed.

Recovery: 40s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
250
Stamina
250
Magicka
250
Carry
450
Armor
207
−36.9%
Magic
15%
Fire
40%
Frost
50%
Poison
50%
Disease
100%
Warmth
123
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