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Level 300+
s15
p4
e5
c2
i8
a15
l7

Zoe
Fallout 76
Stealmth Tamk
build
by Zoe
Published · Updated

YOU DO NOT SEE TYBEROS OF THE RED WAKE

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More: Challenge builds, Stealth builds, Survival builds, Tank builds

lvl
300+
S
15
2
Arms of Steel
lvl
70

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

2
Pain Train
lvl
41

Smash and stagger enemies by sprinting into them with Power Armor.

P
4
1
Glowing Hunter
lvl
75

Traces of glowing blood now have a 50% chance to appear on animal corpses.

3
Glow Sight
lvl
33

Deal +60% damage to Glowing Enemies.

E
5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

C
2
1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
8
2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

A
15
3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Secret Agent
lvl
47

Stealth Boys last four times as long!

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

L
7
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Last Laugh
lvl
27

You drop a live grenade from your inventory when you die.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Ammo Factory
lvl
50

Produce 150% more rounds when crafting ammunition.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Power Sprinter
lvl
50

While in Power Armor, Sprinting consumes 50% fewer Action Points.

Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Brawling Chemist
lvl
50

Generate 2 combat enhancing chems every 40 minutes. Up to a max of 5.

Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Effects (18)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Grounded

Energy Resistance +100. Energy Damage -50%.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
18 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Quad Prime .50 Cal Machine Gun
Quad
Explosive
Resilient
lvl 45
83
Fire Rate
82
shots per
10 sec
Automatic
Ammo
1000Ultracite .50
Range
0
110
219
100%50%
AP Cost
15 (7%) 15.2 shots before AP is depleted
27.9
1373.75
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
Resilient
When Reloading, Gain +500 to All Resistances
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Hellcat Helmet
Damage from Ballistic Weapons -0.02
Targeting HUD
Highlights Living Targets
lvl 50
362
217
229
14
33
9
Regenerating Jet Pack Hellcat Torso
Regenerating
Heal Rate +0.5
Elementalist
Increase All Resistances by +25
Defender's
Chance to Automatically Block Attacks +5%
Damage from Ballistic Weapons -0.02
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
362
380
22
57
16
AP
 
-1
Regenerating Optimized Hellcat Left Arm
Regenerating
Heal Rate +0.5
Elementalist
Increase All Resistances by +25
Defender's
Chance to Automatically Block Attacks +5%
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
Regenerating Optimized Hellcat Right Arm
Regenerating
Heal Rate +0.5
Elementalist
Increase All Resistances by +25
Defender's
Chance to Automatically Block Attacks +5%
Damage from Ballistic Weapons -0.02
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
217
229
14
33
9
Bolstering Optimized Hellcat Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
Damage from Ballistic Weapons -0.02
Optimized Servos
-20% Action Point Cost for Sprinting
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Bolstering Optimized Hellcat Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Damage from Ballistic Weapons -0.02
Optimized Servos
-20% Action Point Cost for Sprinting
lvl 50
362
217
229
14
33
9
AP Regen
 
+5
Armor stats
Set:
Hellcat
full (6 / 6)
 
2417
 
1522
 
1600
 
167
 
297
 
136
S
 
+10
AP
 
-1
AP Regen
 
+10
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (297.5 / 298)
Glow: 0
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
18
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
15
8
7
2
13
18
7
S.
P.
E.
C.
I.
A.
L.
Carry Weight
245
AP
228
HP
298
XP
+39%
Resistances
50
150
0
0
0
0
0
Evasion Chance
0
Incoming Damage
x1.25
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