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Body
9
Ref.
12
Cool
9
Int.
9
Tech.
18
36
Level
Relic

e
Cyberpunk 2077
test build
build
Published

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Lvl
36
PP
34
/ 37
113
/ 154
Level
36
Based on attributes
Perk
Points
34
/ 37
35
from leveling up
2
from skill rewards
0
from perk shards
Body
9
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
1 / 1
Reflexes
12
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
1 / 1
2 / 2
2 / 2
Cool
9
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
Intelligence
9
Netrunning, Smart Weapons, Monowire.
4
9
15
20
1 / 1
2 / 2
1 / 1
Technical Ability
18
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
1 / 1
2 / 2
3 / 3
Relic
0 / 15
Phantom Liberty cyberware abilities

Cyberware

Capacity
113 / 154
Armor
275
Installed
10 / 22
Operating System
1 / 1
Dynalar Sandevistan

Press [IconicCyberware] to activate and deactivate. When active: Slows time by 50% (you are not slowed) +10% Crit Chance +5% Crit Damage Max Duration: 8 sec.

Cooldown: 50 sec.

reflexes · +0.1 sec. duration with this cyberware per Attribute Point.

18
2
3
4
5
+
++
Frontal Cortex
1 / 3
Self-ICE

Automatically negates an enemy quickhack.

+1 Max RAM

Cooldown: 45 sec.

intelligence · -0.5 sec. Cooldown with this cyberware per Attribute Point.

5
3
4
5
+
++
implant
Ocular System
1 / 1
Kiroshi "Clairvoyant" Optics

Effect active when scanning: Highlights enemies within 12.5 m. The effect remains active for 60 sec. after scanning.

6x optical zoom when scanning or aiming.

cool · +0.2% headshot and weakspot damage per Attribute Point.

8
1
2
3
4
5
+
++
Nervous System
1 / 3
Stabber

+12.25% Crit Chance with Blades and throwable weapons.

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
implant
Arms
1 / 1
Toxic Mantis Blades

Mantis Blades allow you to slice and dice your enemies with swift, deadly slashes. You can also leap at a target to deal massive damage. To do so, hold and release [MeleeAttack]

Deal Chemical damage.

cool · +0.5% damage with this cyberware per Attribute Point.

8
2
3
4
5
+
++
Hands
1 / 2
Smart Link

Enables the use of smart-targeting in Smart weapons. +10% target lock duration +5% Crit Damage with Smart weapons.

Directly links the user's optical implant to the weapon's system, offering real-time weapon info.

+2 Max RAM

intelligence · +0.1% Smart weapon damage per Attribute Point.

4
1
2
3
4
5
+
++
implant
Legs
1 / 1
Reinforced Tendons

Press [Jump] in midair to perform a double jump.

reflexes · +0.1% Crit Chance per Attribute Point.

8
6
2
3
4
5
+
++
Face
0 / 1
implant
Circulatory System
1 / 3
Biomonitor

Automatically heals you with your equipped Health Item when your Health drops below 50%. +8% Health Item effectiveness

technical · +0.1% Health Item efficiency per Attribute Point.

14
1
2
3
4
5
+
++
implant
Integumentary System
1 / 3
Nano-plating

5% chance to block an incoming projectile. +100% bonus chance after performing a dodge or Dash. This bonus chance lasts 1.5 sec. or until the next projectile is blocked, whichever comes first. Cannot block more than 3 projectiles in a 6 sec. span.

reflexes · +0.1% Crit Chance per Attribute Point.

20
48
1
2
3
4
5
+
++
implant
Skeleton
1 / 3
Universal Booster

Health Items now also give: +6% Armor for 5 sec. -18% all Stamina costs for 5 sec. These effects can stack.

technical · +0.5 Armor per Attribute Point.

25
90
1
2
3
4
5
+
++
implant

Weapons

3/3
Malorian Arms 3516
Power Pistol
75.2
Damage
DPS250.4
Attack Speed3.3/s
Headshot Bonus+50%
Magazine10
Reload Time1.4s
1
2
3
4
5
+
++
Iconic

Has a mean streak. Like its first owner. A Quick Melee Attack ignites the enemy and deals massive damage, but consumes all remaining bullets currently loaded in the gun.

Overwatch
Power Sniper Rifle
504.6
Damage
DPS186.7
Attack Speed0.4/s
Headshot Bonus+80%
Magazine4
Reload Time3s
1
2
3
4
5
+
++
Iconic

Increases reload speed. Comes with a custom silencer.

Scope
scope
Jinchu-maru
Blade Katana
152.1
Damage
DPS322.5
Attack Speed2.1/s
Stamina Cost8
1
2
3
4
5
+
++
Iconic

The last hit in a combo guarantees Crit damage. While Optical Camo is active, all hits are critical and allow you to leap toward your target. Increases damage against Elite enemies.

weapon

Grenades

1/1
F-GX Frag Grenade
Grenade
135 DMG
4m blast radius
1
2
3
4
5
+

Hits enemies with an explosive blast and shrapnel.

grenade

Quickhacks

Cyberdeck
Dynalar Sandevistan
Not a cyberdeck. Grants no quickhack slots.
quickhack
Install a cyberdeck to unlock quickhack slots.

Skills

+2 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
293Health
275Armor
6RAM
250Carry Weight
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