Skip to content
Level 300+
s5
p5
e8
c6
i9
a14
l9

Ghoul/HF/PA/TANK
Fallout 76
Full Health Ghoul Holy Fire
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
5
+5
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

P
5
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

E
8
+5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Ironclad
lvl
30

Armor provides 20% more protection. Double if wearing a matching set.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Glowing Gut
lvl
80

Irradiated food and drink grant 100% more rads.

1
Chem Diet
lvl
55

Chems are 25% more effective at reducing how feral you are.

C
6
+5
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Suppressor
lvl
40

Reduce your target's damage output by 10% for 2 seconds after you attack.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Moral Support
lvl
70

When on a team, you become feral 50% slower.

2
Friendly Fire
lvl
48

Teammates hit by your flame weapons regen more health briefly (no grenades).

1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

2
United Ordeal
lvl
60

While in a team with another ghoul, you gain +2 to all S.P.E.C.I.A.L. stats.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

I
9
+5
2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

3
Rad Specialist
lvl
70

Increase Environment Glow intake by 30% on Armors, Double if wearing a matching set.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

1
Power User
lvl
50

Fusion Cores now last 30% longer.

3
Mad Scientist
lvl
60

Energy Weapons expend a small amount of Glow per attack for +20% Damage.

A
14
3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

3
Gun Tricks
lvl
80

Your enhanced reflexes allow you to reload weapons 30% faster.

3
Guerrilla
lvl
5

You do +20% ranged damage to close enemies.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
9
3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Battle-Genes
lvl
80

Gain 2 HP per second while in combat.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Feral Rage
lvl
50

When feral, all Glow perk abilities cost 50% less Glow.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Holy Fire
flamer
Durability
Pyromaniac's
lvl 50
166.051
737.064/3s
Fire Rate
91
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
46
93
100%70%
AP Cost
14 (5%) 20.6 shots before AP is depleted
27.45
1354.5
-12
-10%
Legendary effects
Durability
Weapons break 50% slower
Pyromaniac's
+50% Damage to Burning Targets
You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Swap
Holy Fire
flamer
Durability
Pin-Pointer's
lvl 50
166.051
737.064/3s
Fire Rate
91
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
46
93
100%70%
AP Cost
14 (5%) 20.6 shots before AP is depleted
27.45
1354.5
-12
-10%
Legendary effects
Durability
Weapons break 50% slower
Pin-Pointer's
Damage to Weak Point +20%
You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Weapon
Throwables
Nuka Quantum Grenade
2734
AP Cost20
Blast Radius11.1m
Floater Flamer Grenade

Sets targets on fire

847.2
2903.072/4s
AP Cost20
Blast Radius7.9m
Molotov Cocktail

Ignites targets and the ground

149.672
940.392/9s
AP Cost50
Blast Radius7.1m
Blast Mine

Sets targets ablaze; ground burns 15s

1070
1341.4/5s
AP Cost20
Blast Radius7.1m
Throwable

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Excavator Helmet
Internal Database
Intelligence +2
lvl 25
163
163
105
8
11
11
I
 
+2
Lucid Motion-Assisted Excavator Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Motion-Assist Servos
Strength +2
lvl 25
264
264
180
13
19
19
S
 
+4
HP
 
+20
Carry Weight
 
+30
Lucid Excavator Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 25
163
163
105
8
11
11
S
 
+2
HP
 
+20
Carry Weight
 
+30
Lucid Excavator Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 25
163
163
105
8
11
11
S
 
+2
HP
 
+20
Carry Weight
 
+30
Lucid Vented Excavator Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 25
163
163
105
8
11
11
S
 
+2
HP
 
+20
Carry Weight
 
+30
Lucid Vented Excavator Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 25
163
163
105
8
11
11
S
 
+2
HP
 
+20
Carry Weight
 
+30
Armor stats
Set:
Excavator
full (6 / 6)
 
1079
 
1079
 
705
 
53
 
74
 
74
S
 
+22
I
 
+2
HP
 
+100
Carry Weight
 
+150
Incoming Damage
 
x0.734
Swap
Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Lucid Jet Pack Vulcan Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
667
313
81
42
47
I
 
+2
AP
 
-1
Lucid Gimbal Bracers Vulcan Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Lucid Gimbal Bracers Vulcan Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
I
 
+2
Lucid Vented Vulcan Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
399
183
47
26
29
I
 
+2
Lucid Vented Vulcan Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
399
183
47
26
29
I
 
+2
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+12
S
 
+10
AP
 
-1
Incoming Damage
 
x0.565
Databased Hellcat Helmet
Damage from Ballistic Weapons -0.02
Internal Database
Intelligence +2
lvl 50
362
217
229
14
33
9
I
 
+2
Troubleshooter's Jet Pack Hellcat Torso
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Damage from Ballistic Weapons -0.02
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
362
380
22
57
16
I
 
+2
AP
 
-1
Troubleshooter's Hellcat Left Arm
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
I
 
+2
Troubleshooter's Hellcat Right Arm
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
I
 
+2
Troubleshooter's Vented Hellcat Left Leg
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Damage from Ballistic Weapons -0.02
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
217
229
14
33
9
I
 
+2
Troubleshooter's Vented Hellcat Right Leg
Troubleshooter's
-15% Damage from Robots
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Damage from Ballistic Weapons -0.02
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
362
217
229
14
33
9
I
 
+2
Armor stats
Set:
Hellcat
full (6 / 6)
 
2417
 
1447
 
1525
 
92
 
222
 
61
I
 
+12
S
 
+10
AP
 
-1
Incoming Damage
 
x0.77
Databased Union Helmet
Internal Database
Intelligence +2
lvl 50
242
362
242
29
52
16
I
 
+2
Lucid Jet Pack Union Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Union Jet Pack
Max AP: -1
Weight: +20%
lvl 50
418
607
418
47
88
26
I
 
+2
AP
 
-1
Lucid Union Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
 
+2
Lucid Union Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
 
+2
Lucid Vented Union Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
242
362
242
29
52
16
I
 
+2
Lucid Vented Union Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Cooling Vent
Power Armor Battery Drain Rate -0.05
lvl 50
242
362
242
29
52
16
I
 
+2
Armor stats
Set:
Union
full (6 / 6)
 
1628
 
2417
 
1628
 
192
 
348
 
106
I
 
+12
S
 
+10
AP
 
-1
Incoming Damage
 
x0.565
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (602.5 / 603)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
37
15
20
16
32
24
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
510
AP
288
HP
603
XP
+96%
Resistances
1157
1157
705
53
74
74
0
Evasion Chance
0
Incoming Damage
x0.734
Share