H FH OS PA Multi-AutoFallout 76human fh onslaught PA multi-shot weapons, full auto and tesla cannon build by @secPublished
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+75% ranged damage to crippled targets.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+10% damage to crippled targets per projectile your weapon fires.
Your Bullet Storm stack limit is increased by 10.
Weapons spin up 60% faster.
Gain more VATS accuracy based on your PER.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
+75% ranged damage when attacking the torso.
Focus fire to gain +2% accuracy and damage per shot.
Take 45% less damage from explosions.
Gain more max HP per point in END.
Gain 15% Deflect chance for 6 sec when firing a heavy gun.
You will never mutate from rads and RadAway will never cure mutations.
Increased Max AP based on END while not diseased.
Armor provides 15% more protection. Double if wearing a matching set.
Positive mutation effects are +25% stronger if teammates are mutated too.
Your explosives do +60% damage.
Energy weapon ammo weighs 90% less.
Big guns gain 30% accuracy. Double in Power Armor.
Increase energy damage based on your INT.
Guns break 50% slower.
Stimpaks and RadAway heal 60% faster.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
Your Action Points regenerate faster when not over encumbered.
Your running speed is increased by 20% when you have a ranged weapon equipped.
Heavy guns gain a 12% stagger chance and +75% limb damage.
Critical Hits now only consume 55% of your critical meter.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
V.A.T.S. criticals now do +100% damage.
Bleeding enemies you kill have a chance to explode based on your LCK.
Legendary perks
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Effects (7)
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
AG +4, Fall from heights more gradual, STR -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
+5% DMG per kill while on a Kill Streak. Max HP -50.
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
10 sec
10 sec
10 sec
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.