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Level 300+
s15
p6
e5
c3
i15
a4
l8

Sapien
Fallout 76
ENDURER
build
Published

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lvl
300+
S
15
2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

3
Pain Train
lvl
41

Devastate and stagger enemies by sprinting into them with Power Armor.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

P
6
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Fortune Finder
lvl
22

You hear directional audio when in range of a Caps Stash.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

E
5
+5
5 pts unused
1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

3
Ghoulish
lvl
36

Radiation now regenerates even more of your lost Health!

1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

C
3
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
15
1
Armorer
lvl
15

Your crafted armor has improved durability and costs fewer materials.

3
Power User
lvl
50

Fusion Core duration is now doubled.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

3
White Knight
lvl
39

Your armor breaks 60% slower and is cheaper to repair.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

1
Chemist
lvl
34

You get double the quantity when you craft chems!

1
Power Smith
lvl
41

Your crafted Power Armor now has improved durability and costs fewer materials.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

A
4
2
Ammosmith
lvl
34

Produce 80% more rounds when crafting ammunition.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

L
8
3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

3
Mystery Meat
lvl
12

Stimpaks generate excessive, edible meat. Higher Rads improve the chance.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Ammo Factory
lvl
50

Produce 150% more rounds when crafting ammunition.

Power Armor Reboot
lvl
50

Automatically revive using a Stimpak if you're downed in Power Armor once every 2 minutes.

Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Far-Flung Fireworks
lvl
50

Enemies killed with a ranged weapon have a 20% chance to explode.

Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Effects

Effects
Add mutations and addictions to factor their effects into your stats.

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (335 / 335)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
16
6
11
3
15
4
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
272
AP
100
HP
335
XP
+45%
Resistances
63
0
0
0
0
0
0
Evasion Chance
0.05
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