Skip to content
Level 300+
s10
p10
e10
c4
i7
a10
l5

TECHNO-BARBARIAN
Fallout 76
FULL HEALTH, MELEE, BOW
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
10
+5
3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

1
Natural Stance
lvl
15

While equipping a melee weapon, reduce Incoming Stagger by 25%.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

P
10
+5
2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

E
10
3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
7
+5
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Makeshift Warrior
lvl
9

Melee weapons break 80% slower.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
10
+5
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

L
5
+2
1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1550
(~431 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Effects (10)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
10 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Compound Bow
Furious
Explosive
Swift
lvl 50
329
Fire Rate
18
shots per
10 sec
Semi-Auto
Ammo
1Ultracite Arrow
Range
0
173
347
100%50%
AP Cost
23 (9%) 11.2 shots before AP is depleted
3.9
337.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Modifications
Ultracite Arrows
Damage to Scorched +65%
Swap
Furious Heavy Super Sledge
Furious
Crippling
Strength
lvl 50
1280
AP Cost
52 (20%) 5 shots before AP is depleted
29
514.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Strength
Strength +3
Modifications
Heavy Rocket
Superior damage
Furious Heated Shishkebab
Furious
Crippling
Strength
lvl 45
179
238
1452.5/5s
700/10s
AP Cost
38 (15%) 6.8 shots before AP is depleted
3
864
-2
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Strength
Strength +3
Modifications
Extra Flame Jets
Damage: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Pneumatic Brotherhood Recon Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Weight: +30%
Physical Resistance: +65%
Pneumatic
Reduce Incoming Stagger by 25%
lvl 50
195
42
22
16
37
22
S
 
+2
HP
 
+40
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Secret Service Underarmor
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
S
 
+4
E
 
+3
I
 
+3
Overeater's Weighted Brotherhood Recon Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 50
94
22
11
9
19
11
S
 
+2
HP
 
+40
Overeater's Weighted Brotherhood Recon Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Weighted
Melee Armor Penetration +0.1
lvl 50
94
22
11
9
19
11
S
 
+2
HP
 
+40
Overeater's Custom Fit Brotherhood Recon Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Poisoner's
Poison resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
94
22
11
59
19
11
HP
 
+40
Overeater's Custom Fit Brotherhood Recon Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Pyro-Technician's
Fire resistance: +50
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Custom Fitted
Action Point Cost for Sprinting -0.1
lvl 50
94
22
11
9
69
11
HP
 
+40
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
639
 
225
 
210
 
121
 
182
 
85
S
 
+10
E
 
+3
I
 
+3
HP
 
+200
Carry Weight
 
+120
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (662.5 / 663)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
25
21
15
6
23
21
9
S.
P.
E.
C.
I.
A.
L.
Carry Weight
415
AP
258
HP
663
XP
+78%
Resistances
750
336
210
121
182
85
0
Evasion Chance
0
Share