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Level 200+
s4
p10
e5
c4
i9
a9
l15

Dapperladd
Fallout 76
build
Published · Updated

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lvl
200+
S
4
+3
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

1
Bandolier
lvl
22

Ballistic weapon ammo weighs 45% less.

P
10
+3
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
5
1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

3
Radiation Power
lvl
50

Expend a small amount of Glow per hit to deal 20% bonus damage to targets.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
4
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
9
+3
1
Chemist
lvl
34

You get double the quantity when you craft chems!

3
Gunsmith
lvl
11

Guns break 50% slower.

3
Weapon Artisan
lvl
40

You can repair any weapon to 200% of normal maximum condition.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
9
+3
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
15
+3
2
Better Criticals
lvl
47

V.A.T.S. criticals now do +75% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Super Duper
lvl
50

When you craft anything, there is a 30% chance you'll get double results!

2
Critical Savvy
lvl
44

Critical Hits now only consume 70% of your critical meter.

Show leveling chart

Legendary perks

Total Perk Coins cost:
750
(~208 level-ups)
Legendary Agility
lvl
50

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+3 PER and +3 PER Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Elder's Mark
submachine-gun
Quad
V.A.T.S. Optimized
Tarnished
lvl 45
77
Fire Rate
75
shots per
10 sec
Automatic
Ammo
225.45
Range
0
92
183
100%50%
AP Cost
9 (3%) 31.1 shots before AP is depleted
15.05
1030
Legendary effects
Quad
Ammo Capacity: +300%
V.A.T.S. Optimized
AP Cost: -35%
Tarnished
Damage Increases up to +120 as Weapon Durability Decreases
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Armor Piercing Receiver
Armor Penetration +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Quick Eject Drum
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Auto Stim Ultra-Light Brotherhood Recon Chest Piece
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Active
Max AP increased by +20
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 50
195
42
22
16
37
22
AP Regen
 
+5
AP
 
+20
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Casual Style
Charisma +5, Intelligence +3, Luck +2
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
C
 
+5
I
 
+3
L
 
+2
Overeater's Ultra-Light Brotherhood Recon Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
AP Regen
 
+5
AP
 
+20
Overeater's Ultra-Light Brotherhood Recon Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Active
Max AP increased by +20
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
AP Regen
 
+5
AP
 
+20
Overeater's Ultra-Light Brotherhood Recon Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
AP
 
+20
Overeater's Ultra-Light Brotherhood Recon Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Rushing
Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Active
Max AP increased by +20
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
94
22
11
9
19
11
AP
 
+20
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
715
 
198
 
95
 
81
 
142
 
95
C
 
+5
I
 
+3
L
 
+2
Carry Weight
 
+60
AP Regen
 
+15
AP
 
+100
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (297.5 / 298)
Glow: 900
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
8
17
7
9
20
12
20
S.
P.
E.
C.
I.
A.
L.
Carry Weight
270
AP
280
HP
298
AP Regen
+15
XP
+60%
Resistances
715
298
95
81
142
95
0
Evasion Chance
0
Incoming Damage
x0.939
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