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Level 300+
s6
p2
e9
c3
i13
a13
l10

(HUMAN) (PA) Solo Build
Fallout 76
build
Published · Updated

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lvl
300+
S
6
+5
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

P
2
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
9
+5
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

2
Chem Resistant
lvl
43

You gain complete immunity to chem addiction.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

2
Hydro Fix
lvl
11

Chems restore twice as much thirst.

2
Munchy Resistance
lvl
17

Chems restore twice as much hunger.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
3
+5
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
13
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
13
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

2
Dead Man Sprinting
lvl
8

Sprint 20% faster at increased AP cost when your health is below 50%.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

L
10
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Power Armor Reboot
lvl
50

Automatically revive using a Stimpak if you're downed in Power Armor once every 2 minutes.

Funky Duds
lvl
50

+200 Poison Damage Resist when wearing a matching set of armor.

Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Grounded

Energy Resistance +100. Energy Damage -50%.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
5 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Bolstering Vulcan Torso
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Durability
Breaks 50% Slower
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
607
667
313
81
42
47
Bolstering Vulcan Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Durability
Breaks 50% Slower
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
362
399
183
47
26
29
Bolstering Vulcan Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Durability
Breaks 50% Slower
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
362
399
183
47
26
29
Bolstering Calibrated Vulcan Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Durability
Breaks 50% Slower
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
Bolstering Calibrated Vulcan Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Durability
Breaks 50% Slower
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
Carry Weight
 
+50
Armor stats
Set:
Vulcan
full (6 / 6)
 
317
 
441
 
2787
 
297
 
1353
 
2417
I
 
+2
S
 
+10
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (342.5 / 343)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Character stats
12
2
15
8
12
13
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
230
AP
178
HP
343
XP
+36%
Resistances
102
150
0
0
0
0
0
Evasion Chance
0
Incoming Damage
x0.945
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