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Level 300+
s2
p11
e6
c7
i4
a14
l12

Drunken Shield
Fallout 76
build
Published · Updated

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lvl
300+
S
2
+3
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
11
3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

3
Crack Shot
lvl
7

Small guns have 30% more range and 30% more accuracy when aiming down sights.

2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

E
6
+3
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Professional Drinker
lvl
39

There's no chance you'll get addicted to alcohol.

2
All Night Long
lvl
41

The positive effects of pre-war alcohol last twice as long.

C
7
+3
3 pts unused
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

2
Happy-Go-Lucky
lvl
17

Your Luck is increased by 3 while under the influence of alcohol.

3
Party Boy
lvl
24

The positive effects of pre-war alcohol are tripled.

I
4
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
14
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

L
12
+3
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Class Freak
lvl
46

The negative effects of your mutations are reduced by 25%.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1200
(~333 level-ups)
Legendary Strength
lvl
50

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+3 END and +3 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+3 CHA and +3 CHA Perk Points. Perk Points cap at 15.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Grounded

Energy Resistance +100. Energy Damage -50%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

add effects
5 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Pistol
Bloodied
Explosive
Luck
lvl 1
Damage
0%
AP Cost
0 (0%)
+600%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Luck
Luck +3
Modifications
Single shot
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Bolstering Dense Secret Service Chest Piece
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Dense
Reduce Incoming Explosives Damage by 30%
lvl 40
87
63
35
10
10
10
L
 
+2
Add backpack
Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Standard Lining
lvl 1
12
12
12
12
12
12
P
 
+2
A
 
+3
L
 
+5
Bolstering Deep Pocketed Secret Service Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Bolstering Deep Pocketed Secret Service Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Bolstering Deep Pocketed Secret Service Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Bolstering Deep Pocketed Secret Service Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Armor stats
Set:
Secret Service
full (5 / 5)
 
271
 
199
 
115
 
46
 
46
 
46
L
 
+15
P
 
+2
A
 
+3
Carry Weight
 
+40
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (292.5 / 293)
Rads: 6
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 10
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
6
13
10
10
1
17
30
S.
P.
E.
C.
I.
A.
L.
Carry Weight
240
AP
193
HP
293
XP
+3%
Resistances
354
404
415
46
46
46
0
Evasion Chance
0
Incoming Damage
x0.932
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