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Level 100+
s15
p2
e8
c15
i6
a5
l5

Heroic tank build
Fallout 76
Feral Melee Tank Debuff Wizard
build
Published · Updated

Yuh this build is basically just you swinging shit around putting debuffs on enemies for your allies.

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
100+
S
15
3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

P
2
2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

E
8
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
15
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

2
Feral Presence
lvl
80

While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.

1
Glowing One
lvl
50

Holding Large amounts of Glow provides Glow to nearby ghouls on your team.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

3
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for their full strength.

3
United Ordeal
lvl
60

While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.

I
6
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Rad Specialist
lvl
70

Increase Environment Glow intake by 30% on Armors, Double if wearing a matching set.

A
5
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

L
5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
900
(~250 level-ups)
Electric Absorption
lvl
50

20% chance energy damage will recharge your power armor's fusion core and restore health.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Retribution
lvl
50

Blocking a melee attack restores 4 HP and 4 AP for 15 seconds.

Effects (7)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

add effects
7 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Blue Ridge Branding Iron
shishkebab
Suppressor's
Riposting
Defender's
Icemen's
lvl 45
380
380.16
152
1520.64/3s
594/10s
AP Cost
38 (24%) 4.2 shots before AP is depleted
3
1320
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Riposting
Blocked Damage Reflection +50%
Defender's
Chance to Automatically Block Attacks +40%
Icemen's
Cryo Damage: +20%
Fire Damage
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Strangler Heart Helmet
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Targeting HUD
Highlights Living Targets
lvl 50
242
242
460
62
19
29
Aristocrat's Reactive Strangler Heart Torso
Aristocrat's
Reflect incoming damage based on caps held
Pyro-Technician's
Fire resistance: +50
Defender's
Chance to Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
20 Poison Damage per Second to Nearby Targets
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Reactive Plates
Melee Damage Reflection +50
lvl 50
418
418
767
102
83
47
Aristocrat's Optimized Strangler Heart Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Pyro-Technician's
Fire resistance: +50
Defender's
Chance to Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
69
29
Aristocrat's Optimized Strangler Heart Right Arm
Aristocrat's
Reflect incoming damage based on caps held
Pyro-Technician's
Fire resistance: +50
Defender's
Chance to Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
69
29
Aristocrat's Calibrated Strangler Heart Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Pyro-Technician's
Fire resistance: +50
Defender's
Chance to Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
69
29
Carry Weight
 
+50
Aristocrat's Calibrated Strangler Heart Right Leg
Aristocrat's
Reflect incoming damage based on caps held
Pyro-Technician's
Fire resistance: +50
Defender's
Chance to Automatically Block Attacks +5%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
69
29
Carry Weight
 
+50
Armor stats
Set:
Strangler Heart
full (6 / 6)
 
1628
 
1628
 
3067
 
412
 
378
 
192
S
 
+10
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (475.5 / 476)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
34
8
17
21
15
11
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
445
AP
158
HP
476
XP
+45%
Resistances
1690
1690
3067
412
378
192
0
Evasion Chance
0
Incoming Damage
x1.25
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