VATS Crit
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SPECIAL points
Companions
Bobbleheads
+1 Strength.
+1 Perception.
+1 Endurance.
+1 Charisma.
+1 Intelligence.
+1 Agility.
+1 Luck.
Prices are 5% better
Lockpicking is easier.
Fusion cores last 10% longer.
Get one extra guess when hacking terminals.
10% harder to detect.
All vendors have 100 more caps.
Plus 25% critical damage with heavy weapons.
Plus 25% critical damage with energy weapons.
Plus 15% damage with explosives.
Plus 25% critical damage with Melee Weapons.
Plus 25% critical damage with ballistic guns.
Plus 25% critical damage with unarmed attacks.
Magazines
Quests
Consumables
Chems, food, and drinks. Their combined buffs are counted into your stats; Medic, Chemist, and Party Boy scale them.
With Survival mode on, cards also show hunger, thirst, and disease risk, and food only works while you are Fed.
Weapons
Armor Sets
Power Armor Sets
Effects
Set it here to see what they really contribute.