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Lvl 39
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5 / 9
4 / 10
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3 / 10
2 / 9

Prisoner
Skyrim
Messed
build
Published

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lvl 39
Based on spent perk points
You get 22264 XP from skills
You need 21375 XP to level up
Race
Khajiit
+10
Sneak
+5
One Handed, Archery, Lockpicking, Pickpocket, and Alchemy
Unlocks: Claws, Night Eye, Fortify Warmth
Standing Stones
The Steed Stone

Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.

Attributes
health
230
stamina
220
magica
230
Health
230
Stamina
220
Magicka
230
Carry
460
Armor
283
−49%
Magic
28%
Fire
30%
Frost
30%
Shock
30%
Warmth
86
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
1476 xp
0
5
6
15
Steel Smithing
30
Elven Smithing ,
Dwarven Smithing
50
Advanced Armors
Heavy Armor
826 xp
0
4
3
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Fists of Steel ,
Well Fitted
Block
156 xp
0
2
3
Two-handed
156 xp
0
2
3
15
Barbarian (1/5)
20
Barbarian (2/5)
One-handed
693 xp
0
4
2
15
Armsman (1/5)
20
Armsman (2/5)
30
Hack and Slash (1/3) ,
Dual Flurry (1/2)
Archery
736 xp
0
4
3
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye
Light Armor
16 xp
0
1
6
Sneak
1215 xp
0
5
5
15
Stealth (1/5)
30
Backstab ,
Muffled Movement
40
Deadly Aim
50
Assassin's Blade
Lockpicking
225 xp
0
2
9
Pickpocket
168 xp
0
2
7
Speech
510 xp
0
3
5
15
Haggling (1/5)
Alchemy
196 xp
0
2
8
Illusion
2025 xp
0
6
5
Conjuration
3120 xp
0
8
0
15
Novice Conjuration
20
Conjuration Dual Casting ,
Mystic Binding
25
Apprentice Conjuration
30
Summoner (1/2) ,
Soul Stealer
40
Atromancy
80
Elemental Potency
Destruction
156 xp
0
2
3
15
Novice Destruction
Restoration
475 xp
0
3
4
15
Novice Restoration
20
Regeneration
Alteration
8465 xp
1
0
8
5
Enchanting
1650 xp
0
5
9
15
Enchanter (1/5)
20
Soul Squeezer ,
Enchanter (2/5)
40
Enchanter (3/5)

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Khajiit
Claws
constant

Khajiit claws do 12 points of damage.

Night Eye
power

Improved night vision for 60 seconds.

Fortify Warmth
constant

Your Khajiit blood improves your resistance to cold environments by 15 points.

cc
The Steed Stone
The Steed Stone
constant

Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Bound Sword
novice conjuration

Creates a magic sword for 120 seconds. Sheathe it to dispel.

92
left hand
Ebony Shield
54
32

Increases Magic Resistance by 14%.

at your skill×1.84
add enchantment
Superior · +2.8 armor
Ebony Smithing
750
14
Sanguine Rose
Staff
Speed
1
Reach
1.3

Summons a Dremora for 60 seconds.

5
10
Otar
Heavy Armor
51
23

Increases Fire, Frost and Shock Resistance by 30%.

improve · Superior
Daedric Smithing
320
9
18
Steel Plate Gauntlets
Heavy Armor
41
14
add enchantment
choose variant
Exquisite · +4.6 armor
Advanced Armors
125
6
13
Ebony Mail
Heavy Armor
98
45

You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.

improve · Superior
Ebony Smithing
5000
28
27
Steel Plate Boots
Heavy Armor
41
14
add enchantment
choose variant
Exquisite · +4.6 armor
Advanced Armors
125
9
13
add backpack
Silver Ring
Jewelry

Increases Magic Resistance by 14%.

at your skill×1.84
add enchantment
30
0.25
Silver Necklace
Jewelry

Increases Heavy Armor skill by 14 points.

at your skill×1.84
add enchantment
60
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.

Recovery: 45s
Frost Breath

Your breath is winter, your Thu'um a blizzard.

Recovery: 30s
Add Shout
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