ghoul melee1
feral ghoul melee bleed
Your bleed effects have 35% more damage and 25% less duration.
+30% damage against bleeding targets.
Your Melee and Fists weapons ignore 75% of your target's armor.
Expend a Moderate amount of Glow to deal 150% more damage with Power Attacks & Bashing.
Melee weapons deal +25% power attack damage. (No Power Tools)
Block 20% more damage from your opponents' melee attacks.
+75% ranged damage when attacking the torso.
Your weapons have 2% increased damage per AP cost.
Dealing Melee damage provides a small amount of Glow. (No Power Tools)
Irradiated food and drink grant 300% more rads.
Expend a small amount of Glow per hit to deal 20% bonus damage to targets.
You will never mutate from rads and RadAway will never cure mutations.
You take 10% less damage from Ballistic attacks. (No Power Armor)
Increased Max AP based on END while not diseased.
Gain more max HP per point in END.
Armor provides 15% more protection. Double if wearing a matching set.
While Feral, Reduce your target's damage output by 30% after you attack for 5 seconds.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Regenerate HP while on a team based on your CHA.
Melee weapons break 80% slower.
You can repair any weapon to 200% of normal maximum condition.
Action Points regenerate 45% faster.
The power of Glow makes your AP regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
When your Glow is high, gain a 15% evasion chance. (No Power Armor)
Bleeding enemies you kill have a chance to explode based on your LCK.
Gain 4 HP per second while in combat.
The negative effects of your mutations are reduced by 75%.
Weak point damage is increased by 15%.
Legendary perks
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
+2 PER and +2 PER Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+2 CHA and +2 CHA Perk Points. Perk Points cap at 15.
+2 STR and +2 STR Perk Points. Perk Points cap at 15.
+2 PER and +2 PER Perk Points. Perk Points cap at 15.
+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.
+2 INT and +2 INT Perk Points. Perk Points cap at 15.
+2 CHA and +2 CHA Perk Points. Perk Points cap at 15.
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.