Skip to content
Lvl 50
4 / 10
6 / 9
4 / 8
7 / 12
3 / 9
4 / 10

Dawnbreaker Orc
Skyrim
Heavy orc with some twists
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

More: Crafting builds, Endgame builds, Melee builds, Solo builds, Tank builds

lvl 50
Based on spent perk points
You get 34645 XP from skills
You need 34300 XP to level up
Race
Orsimer
+10
Heavy Armor
+5
Smithing, Block, Two Handed, One Handed, and Enchanting
Unlocks: Berserker Rage, Stalwart
Standing Stones
The Steed Stone

Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.

Attributes
health
320
stamina
320
magica
150
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
50
Orcish Smithing
60
Arcane Blacksmith
Heavy Armor
4725 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted
40
Juggernaut (3/5)
50
Tower of Strength
60
Juggernaut (4/5)
70
Matching Set
80
Juggernaut (5/5)
Block
4840 xp
1
0
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Quick Reflexes ,
Power Bash
40
Shield Wall (3/5)
60
Shield Wall (4/5)
80
Shield Wall (5/5)
Two-handed
0 xp
0
2
0
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Bladesman (1/3)
40
Armsman (3/5)
50
Savage Strike
60
Armsman (4/5) ,
Bladesman (2/3)
80
Armsman (5/5)
90
Bladesman (3/3)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
700 xp
0
4
0
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
4930 xp
1
0
0
15
Novice Conjuration
25
Apprentice Conjuration
Destruction
0 xp
0
1
5
Restoration
4930 xp
1
0
0
15
Novice Restoration
20
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
60
Recovery (2/2)
70
Necromage
Alteration
0 xp
0
1
5
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5) ,
Soul Squeezer
40
Enchanter (3/5) ,
Soul Siphon
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Dawnbreaker
Sword
144
12
Speed
1
Reach
1
Stagger
0.75

Burns for 10 points, and when killing undead, a chance to cause a fiery explosion that turns or destroys nearby undead.

Flawless · +6.4 damage
Daedric Smithing
10
10
left hand
Soul Trap
apprentice conjuration

If target dies within 60 seconds, fills a soul gem.

107
Close Wounds
adept restoration

Heals the caster 100 points.

126
Orcish Shield
88
30

Block 40% more damage with your shield.

at your skill×3.13

Increases Magic Resistance by 20%.

at your skill×2.5
Legendary · +10 armor
Orcish Smithing
500
14
head
Orcish Helmet
Heavy Armor
132
20

Conjuration spells cost 25% less to cast.

at your skill×3.13

Restoration spells cost 25% less to cast.

at your skill×3.13
Legendary · +10 armor
Orcish Smithing
500
8
29
hands
Orcish Gauntlets
Heavy Armor
110
15

Block 40% more damage with your shield.

at your skill×3.13

One-handed attacks do 40% more damage.

at your skill×3.13
Legendary · +10 armor
Orcish Smithing
200
7
24
body
Orcish Armor
Heavy Armor
263
40

Conjuration spells cost 25% less to cast.

at your skill×3.13

Restoration spells cost 25% less to cast.

at your skill×3.13
Legendary · +20 armor
Orcish Smithing
1000
35
54
feet
Orcish Boots
Heavy Armor
110
15

One-handed attacks do 40% more damage.

at your skill×3.13

Wearer is muffled and moves silently.

at your skill0.5 →1×2.5
Legendary · +10 armor
Orcish Smithing
200
7
24
backpack
add backpack
ring
Ring
Any plain ring. It adds nothing by itself; the enchantment you put on it is the point.

Increases Magic Resistance by 20%.

at your skill×2.5

One-handed attacks do 40% more damage.

at your skill×3.13
amulet
Necklace
Any plain necklace or amulet. It adds nothing by itself; the enchantment is the point.

Increases Magic Resistance by 20%.

at your skill×2.5

One-handed attacks do 40% more damage.

at your skill×3.13
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Orsimer
Berserker Rage
power · 1/day

You take half damage and do double damage for 60 seconds.

Stalwart
constant

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

cc
The Steed Stone
The Steed Stone
constant

Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
320
Stamina
320
Magicka
150
Carry
510
Armor
700
−80%
Magic
60%
Warmth
141
Share