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Level 300+
s15
p11
e7
c6
i6
a10
l1

GHOUL SNEAK/PA MELEE
Fallout 76
ISABEL MARTERES
build
Published · Updated

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lvl
300+
S
15
+5
1
Blood Luster
lvl
35

Your bleed effects have 35% more damage and 25% less duration.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

3
Portable Power
lvl
24

+30% movement speed while wearing Power Armor.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

3
Wound Salter
lvl
2

+30% damage against bleeding targets.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

P
11
2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

1
Night Eyes
lvl
50

Gain Night Vision while sneaking.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Glow Sight
lvl
33

Deal +60% damage to Glowing Enemies.

2
Rad-Reaver
lvl
100

Dealing Melee damage provides a small amount of Glow. (No Power Tools)

E
7
+5
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

3
Thick Skin
lvl
60

You take 10% less damage from Ballistic attacks. (No Power Armor)

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

C
6
2
Glowing One
lvl
50

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
6
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Science Monster
lvl
100

While you have Glow, gain 15% bonus damage for 10 seconds upon getting hit.

2
Science!
lvl
20

Increase energy damage based on your INT.

2
Pyro-Technician
lvl
30

Increase fire damage based on your INT.

A
10
+5
1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Goat Legs
lvl
32

Take no damage from falling.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

3
Secret Agent
lvl
47

Stealth Boys last four times as long!

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
1
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Effects (12)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
12 mutations, 0 addictions

Consumables (1)

Ghost Boy

Become Invisible and Highlight Living Targets for 200 seconds.

1
×1
Total effect
Total weight 1

Weapons

Furious Flaming Plasma Cutter
Furious
Rapid
Lightweight
Pounder's
lvl 50
6923
722.358
4753.98/4s
AP Cost
39 (16%) 6.1 shots before AP is depleted
3.3
278.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Lightweight
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
Flaming Blade
Damage: -40%
Weight: +10%
Fire Damage: +36%
Swap
Feral's Plasma War Glaive
Feral's
Rapid
Glowing
Fencer's
lvl 50
1846
1528
3472.875/10s
AP Cost
45 (19%) 5.3 shots before AP is depleted
9.9
446
Legendary effects
Feral's
Target kills makes you go feral faster
Rapid
Speed: +40%
Glowing
Target Kills Increase Rads by a small amount.
Fencer's
+12.5% Melee Damage. Additional +12.5% for Each Nearby Teammate (up to +50% on Full Team)
Modifications
Plasma Blade
Plasma Crit Effects
Ultracite Terror Sword
Furious
Poisoner's
Lightweight
Viper's
lvl 50
4392
1020
9029.475/10s
25261.034/25s
AP Cost
51 (21%) 4.7 shots before AP is depleted
5.5
1672.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Poisoner's
Poison Damage +0.2
Lightweight
Viper's
+50% Damage to Poisoned Targets
Poison Damage
Modifications
The Cauterizer
chainsaw
Furious
Heavy Hitter's
Lightweight
Pyromaniac's
lvl 50
324
111.132
185
5052.209/5s
2386.364/3s
AP Cost
13 (5%) 18.4 shots before AP is depleted
17.4
1443.75
-3
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Heavy Hitter's
Power Attack Damage +40%
Lightweight
Pyromaniac's
+50% Damage to Burning Targets
Energy Damage
Modifications
Long Bow Bar
Damage: -10%
Weight: +15%
AP Cost: +10%
Flamer
Weight: +30%
AP Cost: +10%
Damage: -40%
Fire Damage: +36%
Drill Fist
gauntlet
Furious
Rapid
Lightweight
Pounder's
lvl 50
6762
1176
11130.35/4s
AP Cost
32 (13%) 7.5 shots before AP is depleted
6.6
1449.5
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +40%
Lightweight
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Fire Damage
Modifications
Shock Pads
Damage: -40%
Weight: +10%
Energy Damage: +60%
Weapon
Throwables
Sheepsquatch Shard
300
224
7840/35s
AP Cost20
Throwable

Armor Sets

Chameleon Ultra-Light Thorn Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Strength
Strength +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +20
lvl 40
45
44
10
39
15
15
S
 
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+20
Shielded Enclave Secret Operative Underarmor
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Shielded Lining
Improved Strength and Perception
lvl 1
23
31
48
6
6
6
S
 
+4
E
 
+3
I
 
+3
Nocturnal Ultra-Light Thorn Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 40
23
25
6
21
7
7
S
 
+2
Nocturnal Ultra-Light Thorn Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 40
23
25
6
21
7
7
S
 
+2
Nocturnal Ultra-Light Thorn Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 40
23
25
6
21
7
7
S
 
+2
Nocturnal Ultra-Light Thorn Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Strength
Strength +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Bruiser's
Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Shadowed
Stealth in Shadows +0.05
Ultra-Light Build
Action Points +10
lvl 40
23
25
6
21
7
7
S
 
+2
Armor stats
Set:
Thorn Armor
full (5 / 5)
 
160
 
175
 
82
 
129
 
49
 
49
S
 
+14
E
 
+3
I
 
+3
Carry Weight
 
+20
Armor set

Power Armor Sets

Databased Strangler Heart Helmet
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Internal Database
Intelligence +2
lvl 50
242
242
460
62
19
29
I
 
+2
Mutant's Jet Pack Strangler Heart Torso
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Toxic
5% Chance to deal 12 Poison Damage per second for 7 sec to Melee Attackers.
Miasma's
Poison Damage per Second to Nearby Targets +10
20 Poison Damage per Second to Nearby Targets
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
418
418
767
102
33
47
S
 
+2
AP
 
-1
Mutant's Optimized Strangler Heart Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Toxic
5% Chance to deal 12 Poison Damage per second for 7 sec to Melee Attackers.
Miasma's
Poison Damage per Second to Nearby Targets +10
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
19
29
S
 
+2
Mutant's Optimized Strangler Heart Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Toxic
5% Chance to deal 12 Poison Damage per second for 7 sec to Melee Attackers.
Miasma's
Poison Damage per Second to Nearby Targets +10
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
242
242
460
62
19
29
S
 
+2
Mutant's Calibrated Strangler Heart Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Toxic
5% Chance to deal 12 Poison Damage per second for 7 sec to Melee Attackers.
Miasma's
Poison Damage per Second to Nearby Targets +10
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
S
 
+2
Carry Weight
 
+50
Mutant's Calibrated Strangler Heart Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Strength
Strength +2
Toxic
5% Chance to deal 12 Poison Damage per second for 7 sec to Melee Attackers.
Miasma's
Poison Damage per Second to Nearby Targets +10
Strangler Heart Set Bonus
SET BONUS (6/6): Adds Acid Damage to All Armed Attacks. Nearby Targets Take Acid Damage.
Calibrated Shocks
Carry Weight +50
lvl 50
242
242
460
62
19
29
S
 
+2
Carry Weight
 
+50
Armor stats
Set:
Strangler Heart
full (6 / 6)
 
1628
 
1628
 
3067
 
412
 
128
 
192
S
 
+20
I
 
+2
AP
 
-1
Carry Weight
 
+100
Incoming Damage
 
x0.786
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (320 / 320)
Glow: 1000
Caps: 40000 / 40000
Feral meter: At 0%
+150% melee damage, -5 Endurance, -30 max HP, -20 max AP, -300% hip-fire and V.A.T.S. accuracy
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
19 / 19
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
39
17
8
8
21
20
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
465
AP
239
HP
320
XP
+63%
Resistances
1628
1628
3067
412
128
192
0
Evasion Chance
0
Incoming Damage
x0.786
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