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Level 100+
s10
p8
e5
c3
i10
a10
l10

My Best
Fallout 76
Basic-Heavy
build
Published · Updated

This is what i use basically

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More: Endgame builds, Meta builds

lvl
100+
S
10
+2
2 pts unused
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
8
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Down Ranger
lvl
2

You do +10% ranged damage to far enemies.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
5
2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
3
1
Bodyguards
lvl
5

Gain Damage & Energy Resistance based on your CHA and number of teammates.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
10
+3
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
Pharmacist
lvl
6

RadAway removes more radiation based on your INT.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Science!
lvl
20

Increase energy damage based on your INT.

A
10
+2
1 pt unused
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
10
1 pt unused
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Can Do!
lvl
7

Find more canned goods based on your LCK.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

Show leveling chart

Legendary perks

Total Perk Coins cost:
250
(~69 level-ups)
Legendary Intelligence
lvl
50

+3 INT and +3 INT Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+2 STR and +2 STR Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+2 AGI and +2 AGI Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
8 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Elder's Mark
submachine-gun
Two Shot
Explosive
V.A.T.S. Optimized
Conductor's
lvl 45
128
Fire Rate
75
shots per
10 sec
Automatic
Ammo
100.45
Range
0
81
161
100%50%
AP Cost
11 (8%) 11.8 shots before AP is depleted
17.15
1295
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Crowd Control
combat-shotgun
Suppressor's
lvl 50
278
170/10s
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
12Shell
Range
0
66
132
100%50%
AP Cost
27 (21%) 4.8 shots before AP is depleted
17.185
485
Legendary effects
Suppressor's
Reduce Your Target's Damage Output by 25% for 5 seconds
Bleed Damage
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Stinging Magazine
Armor Penetration +25%
Large Bayonet
Range: -12%
Bash Damage: +75%
Weight: +13%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Quad Tactical Automatic Assault Rifle
Quad
Last Shot
Steadfast
lvl 50
106
Fire Rate
62
shots per
10 sec
Automatic
Ammo
905.56
Range
0
108
215
100%50%
AP Cost
25 (19%) 5.2 shots before AP is depleted
18.04
869.4
Legendary effects
Quad
Ammo Capacity: +300%
Last Shot
The last round in a magazine has a 25% chance to Deal +100% Damage
Steadfast
+50 Damage Resistance While Aiming
Modifications
Powerful Automatic Receiver
Weight: +33%
Recoil: +55%
AP Cost: +10%
Damage: -5%
Range: -17%
Ammo Capacity: +50%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Spread (hip-fire): +35%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
Stabilized Stock
Weight: +15%
Spread (hip-fire): -25%
Spread (sighted): +15%
Piercing Magazine
Armor Penetration +25%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Quad Recon Laser Sniper Rifle
Quad
Vital
lvl 45
61
25
54/3s
Fire Rate
24
shots per
10 sec
Semi-Auto
Ammo
70Cell
Range
0
119
237
100%50%
AP Cost
31 (24%) 4.2 shots before AP is depleted
8.22
389.4
Legendary effects
Quad
Ammo Capacity: +300%
Vital
Critical Damage Multiplier: +0.5
Modifications
Severe Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Energy Damage: -40%
Aligned Sniper Barrel
Range: +75%
Weight: +69%
Spread (hip-fire): +130%
Recoil: +24%
AP Cost: +75%
Sighted Transition: +24%
Speed: -40%
Ammo Capacity: -50%
Spread (sighted): -20%
Energy Damage: +35%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Long Recon Scope
Tracks Targets
Quad Tactical Plasma Rifle
Quad
Last Shot
Steadfast
Polished
lvl 45
42
42
18
54/3s
Fire Rate
22
shots per
10 sec
Semi-Auto
Ammo
66Plasma
Range
0
29
57
100%50%
AP Cost
35 (27%) 3.7 shots before AP is depleted
6.3
981.75
Legendary effects
Quad
Ammo Capacity: +300%
Last Shot
The last round in a magazine has a 25% chance to Deal +100% Damage
Steadfast
+50 Damage Resistance While Aiming
Polished
Damage Increases up to +60 as Weapon Durability Increases Above 100%
Modifications
Calibrated Beta Wave Tuner
Weight: +25%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Damage: -40%
Energy Damage: -40%
Stabilized Splitter
Speed: -35%
Range: -35%
Ammo Capacity: -35%
Damage: +40%
Weight: +35%
Spread (hip-fire): +275%
Recoil: +100%
Spread (sighted): +40%
Energy Damage: +40%
AP Cost: +100%
True Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (sighted): -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Deep Pocketed Brotherhood Recon Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +20
lvl 50
136
48
25
18
43
25
S
 
+2
HP
 
+60
Carry Weight
 
+50
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Protective Secret Service Underarmor
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
A
 
+3
Chameleon Deep Pocketed Brotherhood Recon Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
66
25
13
10
22
13
S
 
+2
Carry Weight
 
+40
Unyielding Deep Pocketed Brotherhood Recon Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Strength
Strength +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
66
25
13
10
22
13
S
 
+2
Carry Weight
 
+40
Aristocrat's Deep Pocketed Brotherhood Recon Left Leg
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Active
Max AP increased by +20
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
66
25
13
10
22
13
S
 
+2
AP
 
+20
Carry Weight
 
+40
Auto Stim Deep Pocketed Brotherhood Recon Right Leg
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Strength
Strength +2
Active
Max AP increased by +20
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
66
25
13
10
22
13
S
 
+2
AP
 
+20
Carry Weight
 
+40
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
544
 
216
 
106
 
87
 
160
 
106
S
 
+14
E
 
+3
A
 
+3
Carry Weight
 
+330
HP
 
+60
AP
 
+40
Swap
Cloaking BOS Deep Pocketed Combat Armor Chest Piece
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Charisma
Charisma +2
Safecracker's
Lockpicking Skill +1, Hacking Skill +1
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +20
lvl 50
86
65
17
30
46
28
C
 
+2
Carry Weight
 
+50
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Protective Urban Operative Underarmor
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Protective Lining
Improved Strength and Perception
lvl 50
144
68
29
29
29
29
S
 
+4
E
 
+3
I
 
+3
Assassin's BOS Deep Pocketed Combat Armor Left Arm
Assassin's
-15% Damage from Humans
Pyro-Technician's
Fire resistance: +50
Active
Max AP increased by +20
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 50
45
33
11
17
112
16
AP
 
+20
Carry Weight
 
+40
Regenerating BOS Deep Pocketed Combat Armor Right Arm
Regenerating
Heal Rate +0.5
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 50
45
33
11
17
25
16
AP Regen
 
+5
Carry Weight
 
+40
Heavyweight BOS Deep Pocketed Combat Armor Left Leg
Heavyweight
Grants up to 10% Damage Reduction at Higher Encumberance
Elementalist
Increase All Resistances by +25
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 50
45
33
11
17
25
16
Carry Weight
 
+40
Mutant Slayer's BOS Deep Pocketed Combat Armor Right Leg
Mutant Slayer's
-15% Damage from Super Mutants
Hardy
Receive 7% Less Explosion Damage
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Deep Pocketed
Carry Weight +10
lvl 50
45
33
11
17
25
16
HP
 
+20
Carry Weight
 
+40
Armor stats
Set:
Combat Armor
full (5 / 5)
 
410
 
290
 
115
 
152
 
287
 
146
S
 
+4
E
 
+3
I
 
+3
C
 
+2
Carry Weight
 
+330
AP
 
+20
AP Regen
 
+5
HP
 
+20
Armor set

Power Armor Sets

Targeting T-65 Helmet
Targeting HUD
Highlights Living Targets
lvl 50
438
313
399
26
22
16
Overeater's Medical T-65 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
732
504
667
42
37
26
S
 
+2
HP
 
+60
Carry Weight
 
+30
Aristocrat's Tesla Bracers T-65 Left Arm
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
438
313
399
26
22
16
S
 
+2
HP
 
+20
Carry Weight
 
+30
Chameleon Tesla Bracers T-65 Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Tesla Bracers
Unarmed Energy Damage +45
lvl 50
438
313
399
26
22
16
S
 
+2
HP
 
+20
Carry Weight
 
+30
Cloaking Calibrated T-65 Left Leg
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
S
 
+2
Carry Weight
 
+80
HP
 
+20
Bolstering Calibrated T-65 Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
S
 
+2
Carry Weight
 
+80
HP
 
+20
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2662
 
172
 
147
 
106
S
 
+20
HP
 
+140
Carry Weight
 
+250
Swap
Targeting Excavator Helmet
Targeting HUD
Highlights Living Targets
lvl 45
253
253
164
12
17
17
Aristocrat's Medical Excavator Torso
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 45
411
411
280
20
30
30
S
 
+2
HP
 
+20
Carry Weight
 
+30
Cloaking Hydraulic Excavator Left Arm
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Hydraulic Bracers
Unarmed Damage +15
lvl 45
253
253
164
12
17
17
S
 
+2
HP
 
+20
Carry Weight
 
+30
Chameleon Hydraulic Excavator Right Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Hydraulic Bracers
Unarmed Damage +15
lvl 45
253
253
164
12
17
17
S
 
+2
HP
 
+20
Carry Weight
 
+30
Overeater's Calibrated Excavator Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+80
HP
 
+60
Bolstering Calibrated Excavator Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 45
253
253
164
12
17
17
S
 
+2
Carry Weight
 
+80
HP
 
+20
Armor stats
Set:
Excavator
full (6 / 6)
 
1676
 
1676
 
1100
 
80
 
115
 
115
S
 
+20
HP
 
+140
Carry Weight
 
+250
Targeting Vulcan Helmet
Targeting HUD
Highlights Living Targets
lvl 50
362
399
183
47
26
29
Aristocrat's Medical Vulcan Torso
Aristocrat's
Reflect incoming damage based on caps held
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
S
 
+2
HP
 
+20
Carry Weight
 
+30
Cloaking Ultracite Bracers Vulcan Left Arm
Cloaking
Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Ultracite Bracers
Melee Attacks Apply Poison & Radiation Damage on Contact
lvl 50
362
399
183
47
26
29
S
 
+2
HP
 
+20
Carry Weight
 
+30
Bolstering Ultracite Bracers Vulcan Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Ultracite Bracers
Melee Attacks Apply Poison & Radiation Damage on Contact
lvl 50
362
399
183
47
26
29
S
 
+2
HP
 
+20
Carry Weight
 
+30
Chameleon Calibrated Vulcan Left Leg
Chameleon
Become Invisible While Sneaking and Not Moving
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+80
HP
 
+20
Overeater's Calibrated Vulcan Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Healthy
Max HP Increased by +20
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
S
 
+2
Carry Weight
 
+80
HP
 
+60
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
S
 
+20
HP
 
+140
Carry Weight
 
+250
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (400 / 400)
Rads: 0
Caps: 12000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
29
12
6
3
9
12
10
S.
P.
E.
C.
I.
A.
L.
Carry Weight
628
AP
130
HP
400
XP
+32%
Resistances
2978
2125
2662
172
147
106
0
Evasion Chance
0
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