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Level 300+
s10
p8
e7
c4
i10
a10
l7

Heavy PA
Fallout 76
EN06 ready
build
Published · Updated

lvl
300+
S
10
+5
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
8
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Down Ranger
lvl
2

You do +15% ranged damage to far enemies.

E
7
+5
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Vaccinated
lvl
16

Increased Disease Resistance based on END.

C
4
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
10
+5
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

A
10
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Born Survivor
lvl
3

Falling below 30% health will automatically use a Stimpak, once every 20s.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
7
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Effects

+ effects

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Power Armor
HP: 100% (449.286 / 449)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
0
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
26
13
13
4
16
15
12
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
280
AP
278
HP
449
XP
+55%
Resistances
2559
1502
1525
92
222
61
35
Evasion Chance
0

Weapons

Heavy Gun
Furious
Rapid
V.A.T.S. Optimized
Conductor's
lvl 1
Damage
0%
Fire Rate
shots per
10 sec
Semi-Auto
AP Cost
0 (0%)
+1000%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Modifications
Single shot
Ballistic
Ballistic weapon.

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

 
2417
 
1447
 
1525
 
92
 
222
 
61
S
 
+10
Set:
Hellcat
full (6 / 6)
Hellcat Chest Piece
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
607
362
380
22
57
16
Hellcat Left Arm
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
Hellcat Right Arm
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
Hellcat Left Leg
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
Hellcat Right Leg
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
Hellcat Helm
Damage from Ballistic Weapons -0.02
No Misc Mod
lvl 50
362
217
229
14
33
9
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