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Body
10
Ref.
15
Cool
15
Int.
20
Tech.
20
59
Level
Relic
11

Problygarbage
Cyberpunk 2077
build
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

Lvl
59
PP
77
/ 77
RP
11
/ 15
356
/ 307
Level
59
Based on attributes
Perk
Points
77
/ 77
58
from leveling up
9
from skill rewards
10
from perk shards
Relic
Points
11
/ 15
from Phantom Liberty
Body
10
Shotguns, LMGs, HMGs, Blunt Weapons.
4
9
15
20
1 / 1
1 / 1
Reflexes
15
Assault Rifles, Submachine Guns, Blades.
4
9
15
20
2 / 2
3 / 3
1 / 1
2 / 2
3 / 3
2 / 2
3 / 3
Cool
15
Stealth, Sniper/Precision Rifles, Handguns, Throwables.
4
9
15
20
1 / 1
2 / 2
3 / 3
Intelligence
20
Netrunning, Smart Weapons, Monowire.
4
9
15
20
1 / 1
2 / 2
1 / 1
2 / 2
3 / 3
Technical Ability
20
Cyberware, Explosives, Consumables, Tech Weapons.
4
9
15
20
1 / 1
1 / 1
2 / 2
3 / 3
2 / 2
3 / 3
Relic
11 / 15
Phantom Liberty cyberware abilities
1 / 1
1 / 1
1 / 1

Cyberware

Capacity
356 / 307
Exceeds the capacity available at level 59 (233) and all +74 from shards; Edgerunner covers the remaining 49 at -24.5% Max Health.
Armor
1165
Installed
21 / 22
Operating System
1 / 1
Tetratronic Rippler Mk.5
RAM13
8
4

Allows you to perform quickhacks on enemies and devices while scanning.

+15% weapon damage against enemies affected by non-Combat quickhacks.

+40% damage with Combat quickhacks when immediately followed by a non-Combat quickhack in the queue.

+12 Max RAM

When activating Overclock, automatically upload Reboot Optics and Weapon Glitch to all enemies within 8 m.

16
5
+
++
Frontal Cortex
3 / 3
Ex-Disk

+6 Max RAM +32% upload speed for quickhacks

intelligence · +0.05% to all dealt damage per Attribute Point.

10
3
4
5
+
++
RAM Reallocator

Instantly recovers 45% Max RAM when available RAM falls to 20%.

+2 Max RAM

Cooldown: 75 sec.

intelligence · -3 sec. Cooldown with this cyberware per Attribute Point.

40
4
5
+
++
Axolotl

-7% Cooldown instantly for all cyberware after neutralizing an enemy.

48
4
5
+
++
Ocular System
1 / 1
Kiroshi "The Oracle" Optics

Effects active when scanning: Highlights enemies within 18.5 m., including enemies behind cover. Highlights cameras and turrets within 37 m. Highlights explosive devices and traps near your crosshair and within 27.5 m. These effects remain active for 60 sec. after scanning.

10x optical zoom when scanning or aiming.

body · +0.5 Health per Attribute Point.

10
1
2
3
4
5
+
++
Nervous System
3 / 3
Kerenzikov

Allows you to aim and perform ranged attacks while sliding, dodging or Dashing. Slows time by 60% for 3.5 sec. when you aim a ranged attack during a slide, dodge or Dash.

Cooldown: 6.5 sec.

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
Synaptic Accelerator

Slows time by 50% for 3.5 sec. when enemy detection reaches 50%.

Cooldown: 60 sec.

cool · +0.2% headshot and weakspot damage per Attribute Point.

5
1
2
3
4
5
+
++
Adrenaline Converter

+40% movement speed for 7 sec. when entering combat.

cool · +0.2% headshot and weakspot damage per Attribute Point.

6
1
2
3
4
5
+
++
Arms
1 / 1
Projectile Launch System

Launches an explosive projectile that deals massive Physical damage. Charged shots gain: +30% damage +25% explosion radius +40% dismemberment chance

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

technical · +0.5% damage with this cyberware per Attribute Point.

8
2
3
4
5
+
++
Hands
2 / 2
Smart Link

Enables the use of smart-targeting in Smart weapons. +20% target lock duration +12% Crit Damage with Smart weapons.

Directly links the user's optical implant to the weapon's system, offering real-time weapon info.

+2 Max RAM

intelligence · +0.1% Smart weapon damage per Attribute Point.

4
1
2
3
4
5
+
++
Immovable Force

-30% recoil -25% bullet spread Automatically activates effects for ranged weapons that otherwise only occur when behind cover.

35
1
2
3
4
5
+
++
Legs
1 / 1
Reinforced Tendons

Press [Jump] in midair to perform a double jump.

reflexes · +0.1% Crit Chance per Attribute Point.

8
11
2
3
4
5
+
++
Face
0 / 1
implant
Circulatory System
3 / 3
Microrotors

+24% melee attack speed

reflexes · +0.1% Crit Chance per Attribute Point.

12
1
2
3
4
5
+
++
Adrenaline Booster

+23% Stamina whenever you use a melee weapon to neutralize an enemy.

reflexes · +0.1% Crit Chance per Attribute Point.

14
1
2
3
4
5
+
++
Second Heart

+100% Health when your Health reaches 0. (May not activate in some situations, such as falling from extreme heights.)

Cooldown: 240 sec.

body · +0.5 Health per Attribute Point.

30
4
5
+
++
Integumentary System
3 / 3
Optical Camo

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

cool · +0.1 sec. duration with this cyberware per Attribute Point.

20
35
1
2
3
4
5
+
++
Cellular Adapter

technical · For each Attribute Point: +1% explosion resistance +0.5% Tech weapon damage +0.5% Health Item recharge speed +0.5% grenade recharge speed

10
154
1
2
3
4
5
+
++
Defenzikov

When Kerenzikov ends: +90% Mitigation Chance for 4 sec.

Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%).

reflexes · +0.1% Crit Chance per Attribute Point.

20
108
1
2
3
4
5
+
++
Skeleton
3 / 3
Epimorphic Skeleton

+15% Max Health

body · +0.5 Health per Attribute Point.

40
186
4
5
+
++
Bionic Joints

Armor – simple but effective.

technical · +0.5 Armor per Attribute Point.

8
125
1
2
3
4
5
+
++
Para Bellum

+13% Armor

technical · +0.5 Armor per Attribute Point.

25
120
3
4
5
+
++

Weapons

3/3 + 24
Ambition
Tech Pistol
50.1
Damage
DPS250.5
Attack Speed5/s
Headshot Bonus+50%
Magazine20
Reload Time0.8s
1
2
3
4
5
+
++
Iconic

Comes with a unique Zetatech scope. Hits have a chance to apply Blinding and bonus headshot damage for its duration.

Scope
scope
Ambition
Tech Pistol
50.1
Damage
DPS250.5
Attack Speed5/s
Headshot Bonus+50%
Magazine20
Reload Time0.8s
1
2
3
4
5
+
++
Iconic

Comes with a unique Zetatech scope. Hits have a chance to apply Blinding and bonus headshot damage for its duration.

Scope
scope
Crash
Power Revolver
100.1
Damage
DPS250.3
Attack Speed2.5/s
Headshot Bonus+50%
Magazine6
Reload Time1.2s
1
2
3
4
5
+
++
Iconic

Charging for a brief time while aiming enables full auto mode. Decreases recoil and bullet spread. Decreases fire rate.

Scope
scope
Switch
Genjiroh
Smart Pistol
37.5
Damage
DPS250.1
Attack Speed6.7/s
Headshot Bonus+50%
Magazine30
Reload Time1.6s
1
2
3
4
5
+
++
Iconic

Rounds per burst increased to 4. Increases magazine size and projectile speed. When aiming, can lock onto 4 targets simultaneously. Projectiles deal additional Electrical damage with an increased chance to apply Shock.

Her Majesty
Power Pistol
87.5
Damage
DPS250.3
Attack Speed2.9/s
Headshot Bonus+50%
Magazine10
Reload Time0.8s
1
2
3
4
5
+
++
Iconic

While Optical Camo is active, this weapon's shots gain perfect accuracy and guaranteed headshot Crits along with increased damage. As if that weren't enough, it comes with a unique silencer.

Scope
scope
Laika
Tech Revolver
149.9
Damage
DPS250.3
Attack Speed1.7/s
Headshot Bonus+50%
Magazine2
Reload Time1.4s
1
2
3
4
5
+
++
Effect

Fires explosive rounds, but cannot penetrate cover.

Iconic

Part of a special Techtronika weapon series that was banned due to humanitarian concerns. Grants a chance to inflict a unique burn on the enemy. Shooting an enemy affected by this burn always deals Crit Damage. The more enemies simultaneously affected by this burn, the more Crit Damage you deal but at the cost of accuracy.

Skippy
Smart Pistol
37.5
Damage
DPS250.1
Attack Speed6.7/s
Headshot Bonus+50%
Magazine30
Reload Time1.6s
1
2
3
4
5
+
++
Iconic

A smart pistol that picks its own targets. Its default Puppy-Loving Pacifist setting weights auto-targeting toward legs; Skippy's quest can switch it to Stone Cold Killer, which adds the head to its priorities.

Riskit
Power Pistol
75.2
Damage
DPS250.4
Attack Speed3.3/s
Headshot Bonus+50%
Magazine10
Reload Time1.5s
1
2
3
4
5
+
++
Iconic

When your Health is very low, weapon handling is improved and all hits are Crits.

Scope
scope
Muzzle
muzzle
Ol' Reliable
Power Revolver
100.1
Damage
DPS250.3
Attack Speed2.5/s
Headshot Bonus+50%
Magazine6
Reload Time1.2s
1
2
3
4
5
+
++
Iconic

Even Cassidy would ditch his Amnesty for this baby. Swapping to this weapon greatly increases headshot damage and effective range. The farther the target, the greater the headshot Crit Chance.

Scope
scope
Lexington x-MOD2
Power Pistol
31.3
Damage
DPS250.4
Attack Speed8/s
Headshot Bonus+50%
Magazine20
Reload Time0.9s
1
2
3
4
5
+
++
Iconic

A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.

Mod
mod
Mod
mod
Scope
scope
Muzzle
muzzle
Ogou
Smart Pistol
75.2
Damage
DPS250.4
Attack Speed3.3/s
Headshot Bonus+50%
Magazine18
Reload Time1.4s
1
2
3
4
5
+
++
Iconic

Fires a burst of two explosive rounds. Hits have a higher chance of dismemberment. Each dismemberment increases Crit Chance and chance to apply Bleeding.

Buzzsaw
Power Smg
23.4
Damage
DPS292.5
Attack Speed12.5/s
Headshot Bonus+50%
Magazine40
Reload Time1.6s
1
2
3
4
5
+
++
Iconic

A one-of-a-kind SMG that allows you to fire high-penetration rounds. Increases damage to an enemy's limbs. May cause massacres.

Scope
scope
Muzzle
muzzle
Warden
Smart Smg
58.5
Damage
DPS1170
Attack Speed5/s
Headshot Bonus+50%
Projectiles4
Magazine40
Reload Time2.1s
1
2
3
4
5
+
++
Effect

Fire rate increases with each consecutive shot.

Mod
mod
Mod
mod
Prototype: Shingen Mark V
Smart Smg
43.8
Damage
DPS292.1
Attack Speed6.7/s
Headshot Bonus+50%
Magazine30
Reload Time1.9s
1
2
3
4
5
+
++
Iconic

Fires explosive rounds. The modified automated targeting system guides bullets to up to 3 targets while aiming. Perfect for when you're outnumbered.

Raiju
Tech Smg
38
Damage
DPS292.2
Attack Speed7.7/s
Headshot Bonus+50%
Magazine30
Reload Time1.1s
1
2
3
4
5
+
++
Effect

Fires in full auto when fully charged.

Iconic

Arasaka's combat model, manufactured for extreme precision. Shots do not require charging to penetrate obstacles. Headshots have a greater Crit Chance.

Guts
Power Shotgun
493.2
Damage
DPS7891.2
Attack Speed0.8/s
Headshot Bonus+57%
Projectiles20
Magazine6
Reload Time0.8s
1
2
3
4
5
+
++
Effect

Heavy weapon. Slightly reduces movement speed and jump height.

Iconic

Let the lead fly! Shoot faster, deal more damage... accuracy be damned. Just don’t shoot your eye out.

Pozhar x-MOD2
Power Shotgun
170.7
Damage
DPS3656.4
Attack Speed3.6/s
Headshot Bonus+100%
Projectiles6
Magazine10
Reload Time2.2s
1
2
3
4
5
+
++
Effect

Improves accuracy by changing irregular pellet spread into a more uniform, predictable pattern.

Iconic

A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.

Mod
mod
Mod
mod
Hawk
Power Assault Rifle
80.9
Damage
DPS404.5
Attack Speed5/s
Headshot Bonus+100%
Magazine20
Reload Time1.8s
1
2
3
4
5
+
++
Iconic

Headshots temporarily weaken and mark enemies. In this weakened state, enemies move slower, cannot use abilities, deal less damage and are more prone to losing their balance.

Scope
scope
Muzzle
muzzle
Psalm 11:6
Power Assault Rifle
23.6
Damage
DPS262.2
Attack Speed11.1/s
Headshot Bonus+50%
Magazine30
Reload Time1.6s
1
2
3
4
5
+
++
Effect

Fires explosive rounds.

Iconic

Fiery coals and sulfur will rain down upon all sinners. Turns your enemies into a smoldering heap of... something.

Scope
scope
Muzzle
muzzle
Kyubi x-MOD2
Power Assault Rifle
80.9
Damage
DPS404.5
Attack Speed5/s
Headshot Bonus+100%
Magazine16
Reload Time1.8s
1
2
3
4
5
+
++
Iconic

A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.

Mod
mod
Mod
mod
Scope
scope
Muzzle
muzzle
Achilles x-MOD2
Tech Precision Rifle
69.4
Damage
DPS1157.6
Attack Speed5.6/s
Headshot Bonus+100%
Projectiles3
Magazine12
Reload Time2.3s
1
2
3
4
5
+
++
Iconic

A special version of the weapon capable of additional modification. Optimized design also allows for improved handling.

Mod
mod
Mod
mod
Scope
scope
Breakthrough
Tech Sniper Rifle
172.9
Damage
DPS288.7
Attack Speed1.7/s
Headshot Bonus+160%
Magazine4
Reload Time2s
1
2
3
4
5
+
++
Effect

Can be charged from hip-fire.

Iconic

This rifle's unique mods allow rounds to penetrate through walls without being charged, after which they can ricochet multiple times.

Scope
scope
O'Five
Power Sniper Rifle
780.4
Damage
DPS288.7
Attack Speed0.4/s
Headshot Bonus+160%
Magazine4
Reload Time3s
1
2
3
4
5
+
++
Effect

Very heavy weapon. When equipped, it significantly reduces movement speed and jump height, and prevents you from sprinting, dodging and dashing.

Iconic

Discover your inner pyromaniac and set your enemies alight thanks to explosive-packed bullets. The more enemies burning at once, the faster you reload and the higher your Crit Chance. Go on, Samurai – we got a city to burn.

Scope
scope
Overwatch
Power Sniper Rifle
504.6
Damage
DPS186.7
Attack Speed0.4/s
Headshot Bonus+80%
Magazine4
Reload Time3s
1
2
3
4
5
+
++
Iconic

Increases reload speed. Comes with a custom silencer.

Scope
scope
Errata
Blade Katana
152.1
Damage
DPS322.5
Attack Speed2.1/s
Stamina Cost8
1
2
3
4
5
+
++
Iconic

Allows you to leap toward enemies. Attacking Burning enemies guarantees Crit Damage.

Jinchu-maru
Blade Katana
230.2
Damage
DPS488
Attack Speed2.1/s
Stamina Cost8
1
2
3
4
5
+
++
Iconic

The last hit in a combo guarantees Crit damage. While Optical Camo is active, all hits are critical and allow you to leap toward your target. Increases damage against Elite enemies.

Tsumetogi
Blade Katana
230.2
Damage
DPS488
Attack Speed2.1/s
Stamina Cost8
1
2
3
4
5
+
++
Iconic

Slightly increases Electrical damage and grants a small chance to apply Shock to the enemy. Non-standard attacks deal more damage.

weapon

Grenades

0/1
grenade
One grenade is equipped at a time; extras go to a switchable stash.

Quickhacks

0/8
Cyberdeck
Tetratronic Rippler Mk.5
RAM13
8
4

Allows you to perform quickhacks on enemies and devices while scanning.

+15% weapon damage against enemies affected by non-Combat quickhacks.

+40% damage with Combat quickhacks when immediately followed by a non-Combat quickhack in the queue.

+12 Max RAM

When activating Overclock, automatically upload Reboot Optics and Weapon Glitch to all enemies within 8 m.

16
5
+
++
quickhack
quickhack
quickhack
quickhack
quickhack
quickhack
quickhack
quickhack

Skills

+9 Perk points from skills
Skills level from use in game; set your targets to count their milestone rewards.
Headhunter
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Decreases Visibility to Enemies by 10%.

10

+10% headshot damage. +10% damage against vulnerabilities.

15

+1 Perk Point.

20

No weapon sway when crouched.

25

Decreases Visibility to Enemies by 10%.

30

+15% headshot damage +15% damage against Vulnerabilities

35

+1 Perk Point.

40

Optical Camo is active while grappling enemies.

45

Decreases Recovery time after a throw by 30%.

50

30% faster when crouch-walking and crouch-sprinting.

55

Damage bonuses from being undetected outside of combat persist for 3 sec. after entering combat.

60

+15% Optical Camo charge when neutralizing an enemy in one of the following ways:

  • While undetected.
  • During Focus mode.
  • During Deadeye mode.
  • With a thrown weapon.
Netrunner
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases RAM Recovery Rate by 5%.

10

Increases RAM by 1.

15

+1 Perk Point.

20

Increases RAM Recovery Rate by 5%.

25

Increases RAM Recovery Rate by 5%.

30

Increases RAM by 1.

35

+1 Perk Point.

40

-20% RAM cost for quickhacks used on devices and vehicles.

45

+15% duration for Control and Covert quickhacks. +5% damage with Combat quickhacks.

50

+40% duration for Overclock.

55

-10% Health loss from using quickhacks during Overclock.

60

When active, Overclock now reveals enemies within 10 m, and allows you to quickhack non-netrunner enemies through cover.

Shinobi
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Movement Speed by 5%.

10

-5% Stamina cost from dodging and Dashing.

15

+1 Perk Point.

20

Increased accuracy for a short time after dodging or Dashing.

25

Increases Movement Speed by 5%.

30

-5% Stamina cost from dodging and Dashing.

35

+1 Perk Point.

40

Increased Mitigation Chance the faster you move.

45

+25% damage with Fast Attacks.

50

Air Dashing and sliding automatically reload 20% of your equipped weapon.

55

When attacking from midair or while time is slowed, low Stamina does not affect ranged accuracy or melee attack speed.

60

When Sandevistan is active:

  • +40% Crit Chance.
  • No Stamina cost for any type of movement.
Solo
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Carrying Capacity by 50.

10

Increases Health by 10.

15

+1 Perk Point.

20

Fists and Gorilla Arms have:

  • +20% damage
  • +20% attack speed
  • Fists also have a chance to apply Bleeding.
25

Increases Carrying Capacity by 100.

30

Increases Health by 15.

35

+1 Perk Point.

40

+10% Crit Chance against enemies within 5 m.

45

+25% damage with Strong Attacks and Quick Melee Attacks.

50

+25% Health after performing a Finisher.

55

When Adrenaline Rush is active, Adrenaline decays 50% slower and cannot decay below 10%.

60

When Berserk is active:

  • +30% enemy Health threshold to perform Finishers
  • +50% Health from performing Finishers
  • +30% Berserk duration
Engineer
1
5
10
15
20
25
30
35
40
45
50
55
60
5

Increases Armor by 15.

10

Increases Cyberware Capacity by 5.

15

+1 Perk Point.

20

+10% grenade damage and explosion radius

25

Increases Armor by 25.

30

Increases Cyberware Capacity by 10.

35

+1 Perk Point.

40

Increased Shock chance from charging a Tech weapon or electric baton.

45

+15% Health Item effectiveness.

50

+30% to all cyberware stat modifiers.

55

+10% damage with Bolt shots. +40% Burn chance with Bolt shots. Chain Lightning now also sets enemies on fire.

60

When Fury is active, you occasionally release an EMP blast.

Character stats
518Health
1165Armor
31RAM
350Carry Weight
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