Lvl 50
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MonkSkyrim build
build
Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons.
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lvl 50
Based on spent perk points
You get 300425 XP from skills
You need 34300 XP to level up
Race
Redguard
+10
One Handed
+5
Smithing, Block, Archery, Destruction, and Alteration
Unlocks: Resist Poison, Adrenaline Rush
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
300
stamina
240
magica
250
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
44625 xp
9
0
3
0
Heavy Armor
0 xp
0
1
5
15
Juggernaut (1/5)
30
Fists of Steel
Block
0 xp
0
2
0
Two-handed
44715 xp
9
0
3
0
One-handed
54025 xp
10
1
0
0
15
Armsman (1/5)
20
Armsman (2/5)
30
Bone Breaker (1/3)
40
Armsman (3/5)
60
Armsman (4/5) ,
Bone Breaker (2/3)
80
Armsman (5/5)
90
Bone Breaker (3/3)
Archery
54140 xp
10
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
40
Overdraw (3/5)
60
Overdraw (4/5)
80
Overdraw (5/5)
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
15
Stealth (1/5)
20
Stealth (2/5)
30
Backstab ,
Muffled Movement
40
Deadly Aim ,
Stealth (3/5) ,
Light Foot
50
Assassin's Blade ,
Silent Roll
60
Stealth (4/5)
70
Silence
80
Stealth (5/5)
100
Shadow Warrior
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
90 xp
0
2
0
Illusion
54230 xp
10
1
0
0
Conjuration
0 xp
0
1
5
Destruction
44625 xp
9
0
3
0
Restoration
0 xp
0
1
5
15
Novice Restoration
20
Regeneration ,
Restoration Dual Casting
30
Recovery (1/2)
40
Respite
60
Ward Absorb
90
Avoid Death
Alteration
0 xp
0
2
0
15
Novice Alteration
20
Alteration Dual Casting
25
Apprentice Alteration
30
Mage Armor (1/3) ,
Magic Resistance (1/3)
50
Adept Alteration ,
Mage Armor (2/3) ,
Magic Resistance (2/3)
70
Stability ,
Mage Armor (3/3) ,
Magic Resistance (3/3)
75
Expert Alteration
100
Atronach ,
Master Alteration
Enchanting
3975 xp
0
9
0
Condition
Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.
Loadout
right hand
add right hand item
left hand
add left hand item
head
add head
hands
add hands
body
add body
feet
add feet
backpack
add backpack
ring
add ring
amulet
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.
Powers
Redguard
Resist Poison
constant
Your Redguard blood gives you 50% resistance to poison.
Adrenaline Rush
power · 1/day
Stamina regenerates 10x faster for 60 seconds.
Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.
Shouts
Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
Consumables
Potions, Food & Drink
Craft Potion Effect
Potions, food and drink you find or buy. Their buffs are counted into your stats.
For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
300
Stamina
240
Magicka
250
Carry
370
Magic
30%
Poison
50%