Lvl 50
6 / 9
7 / 9
9 / 13
6 / 9
6 / 9
1 / 10
Bard
Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell and enchantment to preserve them from the perils of their educational experiences.
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl 50
Based on spent perk points
You get 64720 XP from skills
You need 34300 XP to level up
Race
Breton
+10
Conjuration
+5
Speech, Alchemy, Illusion, Restoration, and Alteration
Unlocks: Magic Resistance, Dragonskin
Standing Stones
Add Standing Stone
Faster skill leveling or a unique power. The Aetherial Crown can hold a second stone.
Attributes
health
300
stamina
300
magica
190
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
0 xp
0
1
5
Heavy Armor
0 xp
0
1
5
Block
4930 xp
1
0
0
15
Shield Wall (1/5)
30
Deflect Arrows ,
Quick Reflexes
50
Elemental Protection
70
Block Runner
100
Shield Charge
Two-handed
0 xp
0
1
5
One-handed
3120 xp
0
8
0
15
Armsman (1/5)
20
Armsman (2/5)
40
Armsman (3/5)
60
Armsman (4/5)
80
Armsman (5/5)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
2275 xp
0
7
0
15
Haggling (1/5)
30
Allure ,
Bribery
50
Merchant ,
Persuasion
70
Investor
Alchemy
4840 xp
1
0
0
15
Alchemist (1/5)
20
Physician ,
Alchemist (2/5)
30
Benefactor
40
Alchemist (3/5)
50
Experimenter (1/3)
60
Alchemist (4/5)
70
Experimenter (2/3)
80
Snakeblood ,
Alchemist (5/5)
90
Experimenter (3/3)
100
Purity
Illusion
44625 xp
9
0
3
0
15
Novice Illusion
20
Animage ,
Illusion Dual Casting
30
Hypnotic Gaze
40
Kindred Mage
50
Quiet Casting ,
Aspect of Terror
70
Rage
90
Master of the Mind
Conjuration
0 xp
0
2
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
2
0
Alteration
0 xp
0
2
0
Enchanting
4930 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
30
Fire Enchanter
40
Enchanter (3/5) ,
Frost Enchanter
50
Insightful Enchanter ,
Storm Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect
Condition
Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.
Loadout
right hand
add right hand item
left hand
add left hand item
head
add head
hands
add hands
body
add body
feet
add feet
backpack
add backpack
ring
add ring
amulet
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.
Powers
Breton
Magic Resistance
constant
Your Breton blood gives you 25% resistance to magic.
Dragonskin
power · 1/day
Absorb 50% of the Magicka from hostile spells for 60 seconds.
Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.
Shouts
Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
Consumables
Potions, Food & Drink
Craft Potion Effect
Potions, food and drink you find or buy. Their buffs are counted into your stats.
For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.
Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
300
Stamina
300
Magicka
190
Carry
400
Magic
25%
Poison
50%