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Level 50+
s6
p4
e10
c7
i15
a10
l4

Low Level XP Build
Fallout 76
Low Level XP Build
build
by @Bone
Published · Updated

Important XP buffs to use:

Brain Bombs/ +8 Intelligence(Herbivore Food)

Cranberry Relish/ 25% XP(Herbivore Food)

Leader Bobblehead/ 5% XP

Live & Love 8/ 5% XP(Magizne)

Mechanical Derby Game/ +2 Intelligence(Camp Buff)

Sacred Mothman Tome/ 5% XP(Camp Buff)

Well Rested/ 5% XP(Camp Buff)

Very Well Rested/ 100% XP(4xLunchboxes)

Casual Team/ +4 Intelligence

Berry Mentats/ +5 Intelligence(Chems do not stack only use this)

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More: Beginner builds, Budget builds, Consumable builds, Leveling builds, Support builds

lvl
50+
Important

Important thing to note Well rested is a bed buff while Very well rested is from lunchboxes yes they do stack Lunchboxes only stack 4 times giving 25% XP each time

S
6
2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
4
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

2
Night Person
lvl
24

Gain +5 INT and PER between the hours of 6:00 p.m. and 6:00 a.m.

E
10
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
7
2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Healing Hands
lvl
28

Players you revive are fully healed.

2
Magnetic Personality
lvl
13

Gain 2 Charisma for each teammate, excluding yourself.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
15
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
Curator
lvl
19

The benefits of bobbleheads and magazines last twice as long.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

3
Gunsmith
lvl
11

Guns break 50% slower.

2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
10
1
Born Survivor
lvl
3

Falling below 20% health will automatically use a Stimpak, once every 20s.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

2
Dead Man Sprinting
lvl
8

Sprint 20% faster at increased AP cost when your health is below 50%.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
4
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

Show leveling chart

Legendary perks

Total Perk Coins cost:
300
(~83 level-ups)
Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
9 mutations, 0 addictions

Consumables (5)

Brain Bombs

Max AP: +12 (25s), Intelligence: +7.5 (90m)

+9 HP/s
+63% 0.05
×1
Cranberry Relish

Experience: +25% (1h), Max AP: +8 (25s)

+6 HP/s
+50% 0.1
×1
Berry Mentats

Highlights Living Targets (5m), Intelligence: +5 (5m)

-3% 0.025
×1
Live & Love 8

+5% XP in a team (1h)

0.01
×1
Bobblehead: Leader

Experience: +5% (2h)

0.01
×1
Total effect
I
 
+12.5
AP
 
+20
XP
 
+35%
Total weight 0.2

Weapons

Quad Prime Cold Shoulder
double-barrel-shotgun
Quad
Crippling
Intelligence
lvl 45
352
223
Fire Rate
23
shots per
10 sec
Semi-Auto
Ammo
8Ultracite Shell
Range
0
57
115
100%50%
AP Cost
35 (7%) 13.6 shots before AP is depleted
13.08
863
Legendary effects
Quad
Ammo Capacity: +300%
Crippling
Limb Damage +50%
Intelligence
Intelligence +3
Damage to Cryptids +50%
Cryo Damage
Modifications
Prime Receiver
Damage to Scorched +65%
Stabilized Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): -5%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): +15%
Forceful Stock
Weight: +35%
Recoil: -15%
Bash Damage: +25%
No Muzzle
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Unyielding Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
No Misc
lvl 50
86
102
26
22
52
16
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
High Capacity Small Backpack
High Capacity
Small Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+90
Treated Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Treated Lining
Improved Strength and Endurance.
lvl 50
29
29
19
144
47
47
E
 
+2
I
 
+5
L
 
+3
Unyielding Deep Pocketed Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Carry Weight
 
+10
Unyielding Deep Pocketed Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Carry Weight
 
+10
Unyielding Deep Pocketed Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Carry Weight
 
+10
Unyielding Deep Pocketed Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Buttressed
Physical Resistance: +65%
Weight: +30%
Deep Pocketed
Carry Weight +10
lvl 50
43
52
14
11
26
9
L
 
+3
A
 
+3
I
 
+5
S
 
+3
P
 
+3
C
 
+3
Carry Weight
 
+10
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
287
 
339
 
101
 
210
 
203
 
99
L
 
+18
A
 
+15
I
 
+30
S
 
+15
P
 
+15
C
 
+15
E
 
+2
Carry Weight
 
+130
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (92.49999999999999 / 463)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Night
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
27
32
15
31
82
33
25
S.
P.
E.
C.
I.
A.
L.
Carry Weight
500
AP
476
HP
463
XP
+306%
Resistances
349
401
101
210
203
99
0
Evasion Chance
0.363
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