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Level 300+
s10
p8
e6
c5
i2
a10
l15

Ghoul Bow Hunter
Fallout 76
Stealth Bow
build
Published

A daily driver for running around and doing general tasks. Stealth focused bow build. Mutant's on the bow & armor provides a constant, flat bonus; while you could get more out of other Legendary effects, they require managing caps, Onslaught stacks, etc. Nothing special to manage here outside Feral. Could add a Lucid second bow & drop Moral Support.

Thorn armor for added Stealth, can be acquired from Minerva.

lvl
300+
S
10
+5
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

2
Arms Keeper
lvl
28

Your weapons weigh 75% less.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
8
+5
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

1
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards an additional target dealing 70% damage.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

1
Down Ranger
lvl
2

You do +10% ranged damage to far enemies.

1
Night Eyes
lvl
50

Gain Night Vision while sneaking.

1
Eye of the Hunter
lvl
85

Your vision grants you +20% accuracy in V.A.T.S. from a slightly longer distance.

E
6
+5
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

C
5
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Moral Support
lvl
70

When on a team, you become feral 50% slower.

I
2
+5
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Cryologist
lvl
40

Increase cryo damage based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

A
10
+5
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Covert Operative
lvl
27

Your ranged attacks do an additional 50% sneak attack damage.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

2
Ninja
lvl
15

Bows, throwing, and melee weapons do +100% sneak attack damage.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Goat Legs
lvl
32

Take no damage from falling.

L
15
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Better Criticals
lvl
47

V.A.T.S. criticals now do +50% damage.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

2
Faulty Spots
lvl
75

Weak point damage is increased by 15%.

1
Glowing Criticals
lvl
100

When your Glow is high, Gain 20% bonus Critical damage in V.A.T.S.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Follow Through
lvl
50

Ranged sneak damage increases damage to target by 40% for 10 seconds.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
12 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Ghoul
In Regular Armor
HP: 100% (484.5 / 485)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
18
21
18
10
21
25
22
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
450
AP
298
HP
485
AP Regen
+10
XP
+77%
Resistances
384
462
180
210
79
79
0
Evasion Chance
0

Weapons

Compound Bow
Mutant's
Crippling
Lucky Hit
Pin-Pointer's
lvl 50
220
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
3079
6161
100%50%
AP Cost
20 (7%) 14.9 shots before AP is depleted
3.3
9315
-4
-5%
Legendary effects
Mutant's
Damage Increases up to +50% as you gain Mutations
Crippling
Limb Damage +50%
Lucky Hit
Critical Charge: +15
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Cryo Arrows
Damage: -40%
Weight: +10%
Iron Sights

Armor Sets

 
254
 
275
 
180
 
210
 
79
 
79
E
 
+2
C
 
+2
A
 
+2
L
 
+4
P
 
+8
 when invisibility > 0
A
 
+8
 when invisibility > 0
Carry Weight
 
+140
AP Regen
 
+10
Set:
Thorn Armor
full (5 / 5)
Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Vault 76 Jumpsuit
Standard Style
Endurance +2, Charisma +2, Agility +2
Shielded Lining
Weight: +40%
lvl 50
68
95
144
19
19
19
E
 
+2
C
 
+2
A
 
+2
Thorn Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Poisoner's
Poison resistance: +50
Belted
Ammo Weight Reduced by 20%
Melee Attackers Bleed for 125 Damage over 5 seconds
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
62
56
12
95
20
20
Thorn Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Belted
Ammo Weight Reduced by 20%
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
 
+2
Carry Weight
 
+10
Thorn Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Luck
Luck +2
Belted
Ammo Weight Reduced by 20%
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 50
31
31
6
24
10
10
L
 
+2
Carry Weight
 
+10
Thorn Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Muffled
Stealth While Moving +0.15
lvl 50
31
31
6
24
10
10
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
AP Regen
 
+5
Thorn Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Thorn Armor Set Bonus
SET BONUS (5/5): Melee Targets and Melee Attackers Bleed. Harder to Detect While Sneaking.
Fiberglass
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Muffled
Stealth While Moving +0.15
lvl 50
31
31
6
24
10
10
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
AP Regen
 
+5

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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