Snake Plissken
Em construção
From Neon to New Atlantis, the megacorps stand as monuments to power, prestige and profit. You've worked both for and against them, on the inside and out, often sacrificing conscience for credits.
You really need your alone time. Exerting yourself uses less oxygen when adventuring alone, but more when adventuring with other human companions. (Incompatible with Extrovert)
Someone put a price on your head, and word has spread. Occasionally, armed mercenaries will show up and try to kill you, but being cornered gives you an edge - when your health is low, you do extra damage.
You grew up on the mean streets of Neon. You gain access to special dialogue options, and better rewards from some missions on Neon. Crime bounty by other factions is greatly increased. (Incompatible with Freestar Collective Settler and United Colonies Native)
Skills
You are 100% more difficult to detect when sneaking. Suppressed weapons do an additional 20% sneak attack damage. Doors you interact with while in stealth no longer alert enemies.
Increased jump height. Run faster after combat sliding or mantling.
Reflect 50% damage back when blocking a melee or unarmed attack.
Engaging stealth causes distant enemies to lose you. Ranged sneak attacks do 4x normal damage and your melee sneak attacks do 10x normal damage.
50% greater chance to successfully pickpocket. Can now pickpocket holstered weapons.
Intimidated targets now flee for substantial amount of time.
Do +40% weapon damage and gain 60 Damage Resistance for each Spacesuit and Helmet equipped when you don't have a companion or any crew.
Pistol kills grant +25% critical hit chance for 5 seconds.
Expend a digipick to eliminate keys that aren't required to solve the puzzle. 5 auto attempts can be banked.
Doubles previous bonuses.
Unlock the ability to pilot Class C ships.
Time to lock onto enemy ships is reduced by 60%. Deal 20% increased system damage in targeting mode.