Cold Shoulder
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Weapons that fire 3 or more projectiles gain 30% range.
20% of the damage dealt to a limb is applied to all limbs on your target.
+10% damage to crippled targets per projectile your weapon fires.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Ballistic weapon ammo weighs 90% less.
Your ranged weapons ignore 40% armor.
Focus fire to gain +3% accuracy and damage per shot.
Gain more VATS accuracy based on your PER.
Your weapons have 2% increased damage per AP cost.
Your small guns have 45% better accuracy and spread.
Armor provides 25% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
You will never mutate from rads and RadAway will never cure mutations.
Increased Max AP based on END while not diseased.
Food and drink weights are reduced by 90%.
Positive mutation effects are +25% stronger if teammates are mutated too.
Increase cryo damage based on your INT.
Stimpaks restore more HP based on your INT.
Guns break 50% slower.
While your Health is low, gain increased damage and AP regen.
Action Points regenerate 45% faster.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your Action Points regenerate faster when not over encumbered.
Your small guns gain a 10% stagger chance and +50% limb damage.
The negative effects of your mutations are reduced by 75%.
Gain a chance to Deflect ranged attacks based on LCK.
Find more non-explosive ammo based on your LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
Produce 75% more rounds when crafting ammunition.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+75 Rad Resist, restore 2 Rads per second.
Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.
Produce 75% more rounds when crafting ammunition.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+75 Rad Resist, restore 2 Rads per second.
Auto-unlock skill 1 terminals and locks.+3 Lockpick and Hacking skills.
Effects
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Armor Sets
Power Armor Sets
Set it here to see what they really contribute.