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Lvl 51
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Clockwork Apostle
Skyrim
build
by @Ahhhh
Published · Updated

Orc dreadnought with many different fighting styles and Dwemeri gadgets. Based on a fudgemuppet build

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More: Endgame builds, Melee builds, Tank builds

lvl 51
Based on spent perk points
You get 35855 XP from skills
You need 35625 XP to level up
Race
Orsimer
+10
Heavy Armor
+5
Smithing, Block, Two Handed, One Handed, and Enchanting
Unlocks: Berserker Rage, Stalwart
Standing Stones
The Atronach Stone

Those under the sign of The Atronach absorb a portion of incoming spell damage and have a larger pool of Magicka, but recover it more slowly.

Attributes
health
500
stamina
200
magica
100
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4840 xp
1
0
0
15
Steel Smithing
30
Dwarven Smithing
60
Arcane Blacksmith
Heavy Armor
4725 xp
1
0
0
15
Juggernaut (1/5)
30
Well Fitted ,
Fists of Steel
50
Tower of Strength ,
Cushioned
70
Conditioning
Block
4840 xp
1
0
0
15
Shield Wall (1/5)
30
Deflect Arrows ,
Power Bash ,
Quick Reflexes
50
Elemental Protection ,
Deadly Bash
70
Block Runner ,
Disarming Bash
100
Shield Charge
Two-handed
0 xp
0
2
0
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5) ,
Fighting Stance
30
Dual Flurry (1/2) ,
Bone Breaker (1/3)
40
Armsman (3/5)
50
Dual Flurry (2/2) ,
Savage Strike ,
Critical Charge
60
Armsman (4/5) ,
Bone Breaker (2/3)
70
Dual Savagery
80
Armsman (5/5)
90
Bone Breaker (3/3)
Archery
4930 xp
1
0
0
15
Overdraw (1/5)
20
Overdraw (2/5)
30
Eagle Eye
40
Overdraw (3/5) ,
Steady Hand (1/2)
50
Power Shot
60
Overdraw (4/5) ,
Steady Hand (2/2)
70
Quick Shot
80
Overdraw (5/5)
Light Armor
0 xp
0
1
5
Sneak
1710 xp
0
6
0
Lockpicking
1710 xp
0
6
0
Pickpocket
0 xp
0
1
5
Speech
1710 xp
0
6
0
Alchemy
1710 xp
0
6
0
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
0 xp
0
1
5
Restoration
0 xp
0
1
5
Alteration
0 xp
0
1
5
Enchanting
4840 xp
1
0
0
15
Enchanter (1/5)
20
Enchanter (2/5)
40
Enchanter (3/5)
50
Insightful Enchanter
60
Enchanter (4/5)
70
Corpus Enchanter
80
Enchanter (5/5)
100
Extra Effect

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Loadout

right hand
Sunder
Mace
165
15
Speed
0.8
Reach
1
Stagger
1

Does 5 points of frost, fire, and shock damage each. Does 15 points of damage to stamina and magicka.

Legendary · +10 damage
Dwarven Smithing
1500
18
cc
Aetherial Staff
Staff
Speed
1
Reach
1.3

Summon a Dwarven Spider or Sphere for 60 seconds wherever the caster is pointing.

1250
8
dg
Enhanced Dwarven Crossbow
Crossbow
211
22
Speed
1
Reach
1
Stagger
0.75

If target dies within 5 seconds, fills a soul gem.; Burns the target for 25 points. Targets on fire take extra damage.

at your skill×2.5

Absorb 20 points of Health.

at your skill×2.5
Legendary · +10 damage
Dwarven Smithing
550
21
dg
left hand
Spellbreaker
85
38

While blocking, creates a ward that protects against spells for up to 50 points.

Legendary · +10 armor
Dwarven Smithing
225
12
Keening
Dagger
119
8
Speed
1.3
Reach
0.7
Stagger
0.25

Absorb 10 points of Magicka.; Absorb 10 points of Health.; Absorb 10 points of Stamina.

Legendary · +10 damage
Dwarven Smithing
5
4
Exploding Dwarven Bolt of Fire
Bolt
14

Explodes for 15 points of fire damage.

15
0.1
dg
Exploding Dwarven Bolt of Ice
Bolt
14

Explodes for 15 points of frost damage to Health and Stamina.

15
0.1
dg
Exploding Dwarven Bolt of Shock
Bolt
14

Explodes for 15 points of shock damage to Health and half that to Magicka.

15
0.1
dg
head
Mask of Sotha Sil
Heavy Armor
54
19

Bows do 40% more damage.

at your skill×3.13

Can swim underwater without drowning.

at your skill1 →2×2.5
Flawless · +6.4 armor
Elven Smithing
300
6
18
cc
hands
Wraithguard
Heavy Armor
62
19

Resist shock, fire, frost, magic, disease, and poison by 10%. Empowers Keening and Sunder when equipped.

Legendary · +10 armor
Dwarven Smithing
1600
8
13
cc
body
Dwarven Plate Armor
Heavy Armor
116
35

Increases your Health by 62 points.

at your skill×3.13

Health regenerates 31% faster.

at your skill×3.13
Legendary · +20 armor
Dwarven Smithing
500
45
27
cc
feet
Dwarven Plate Boots
Heavy Armor
51
14

One-handed attacks do 40% more damage.

at your skill×3.13

Increases your Stamina by 62 points.

at your skill×3.13
Legendary · +10 armor
Dwarven Smithing
100
10
13
cc
backpack
add backpack
ring
Gold Diamond Ring
Jewelry

One-handed attacks do 40% more damage.

at your skill×3.13

Bows do 40% more damage.

at your skill×3.13
900
0.25
amulet
Gold Diamond Necklace
Jewelry

One-handed attacks do 40% more damage.

at your skill×3.13

Bows do 40% more damage.

at your skill×3.13
1200
0.5
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level. The first item in a slot is worn, extras are swap-ins.

Powers

Orsimer
Berserker Rage
power · 1/day

You take half damage and do double damage for 60 seconds.

Stalwart
constant

Your Orc blood gives you 15% resistance to hunger and fatigue, and increases your resistance to cold environments by 10 points.

cc
The Atronach Stone
The Atronach Stone
constant

Increases Magicka by 50 points, absorb 50% of the Magicka from hostile spells, and Magicka regenerates 50% slower.

Selected
Agent of Mara
constant

Increases Magic Resistance by 15%.

The Book of Love
Ancient Knowledge
constant

Knowledge gained from the Lexicon gives you a 25% bonus when wearing Dwarven Armor and Blacksmithing increases 15% faster.

Unfathomable Depths
Force Without Effort
constant

You stagger 25% less and foes stagger 25% more.

Meditation on a Word of Power
Add Power

Shouts

Dragon Aspect

Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armored hide, and more powerful shouts.

Recovery: 5s
Add Shout

Consumables

Potions, Food & Drink
Craft Potion Effect

Potions, food and drink you find or buy. Their buffs are counted into your stats.

For potions you plan to brew yourself, just pick the effects you want. Their strength follows this build's Alchemy skill, perks and gear. For the actual ingredients and bottles, use the Alchemy calculator below.

Alchemy Calculator Skyrim
Plan ingredients, multi-effect bottles and profits. Your crafted effects, skills, perks and gear carry over.
Survival Mode
Survival Mode halves your base carry weight, makes warmth matter, and adds hunger, cold and fatigue. Set the state you plan to fight in — the character sheet calculates with it.
Survival Mode
Hunger
Satisfied
You are not hungry.
Cold
Comfortable
You are comfortably warm.
Fatigue
Refreshed
You feel refreshed.
Crafting bonuses
Your skills, perks, equipped Fortify enchantments and the potions picked in Consumables already feed crafting power. Adjust the bonuses here only when your in-game numbers differ.
Alchemy bonus %
0
0
0
already +0%
Smithing gear bonus %
0
0
0
already +0%
Smithing potion bonus %
0
0
0
already +0%
Enchanting bonus %
0
0
0
already +0%
Character stats
Health
562
Stamina
262
Magicka
150
Carry
200
Armor
367
−59%
Magic
25%
Fire
10%
Frost
10%
Shock
10%
Poison
10%
Disease
10%
Warmth
81
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